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On The Clock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #22 | 3.545 | 3.545 |
Concept | #54 | 3.182 | 3.182 |
Overall | #56 | 3.045 | 3.045 |
Presentation | #62 | 2.909 | 2.909 |
Enjoyment | #71 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
AnonymousPenguin
Software used
Godot
Use of the limitation
The player is literally 'on a timer'. The speed of the clock also increases throughout the game
Cookies eaten
none :(
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Comments
Really enjoyed when you lasted long enough the panic sets in as an overwhelming amount of clocks to decide to hunt you down.
Love visuals. A bit too easy to feel the bullet hell
P.S. I noticed that you mentioned using a clock asset. Thought that probably you could just generate clock with code instead
The clocks are all procedurally generated! I was referring just to the little green clock that is the player.
Love It
I like it
Funny game!
I like this it is a intristing concept, I don't see the electricity aspected being incorporated but overall great game!
Fun way to use the limitation. If you had time it would have been fun if you added shooting at the clocks, and when hit then they would split into multiple smaller clocks.
I didnt even consider that, that would be fun
The most funniest way to use the limitation! I love it! Good job! :D