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toxazol

75
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A member registered Jan 24, 2017 · View creator page →

Creator of

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nice snek

very cute game, but tongues are weird

1619 :P

Ahaha, the music is great. Wasn't able to enjoy the gameplay unfortunately, because was trying to play on my phone

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Really great game! My high score is 519. I really enjoyed the visuals (especially the eye that was watching me) and the music. 

Is it intentional that the cube can slide the platform through his body if jump height is just right? 


Thank you for android build, but you should always do web builds too for such jams, otherwise people won't play your game.

Hey, why the bot has no stones in his path? That's not fair. But actually, great game! I ran till the music stopped (around 2:40)

Also thanks for making android build

I had a lot of fun :)
Difficulty curve is nice. My favorite minigame is the one where I hide a blob behind the door.
The only drawback is super short music track that starts all over again every 5 seconds.

Nice concept, it's a pity that you only type 1 letter each time. I hoped it would be full words.
But still well made!

Looks very stylish, and I like the mechanics of flapping each wing separately.
Didn't feel any raise in difficulty (expected the trees to approach faster and faster but they seemed the same), but I didn't mind the chill experience :>

I got up to 84

Nice game! My max score is 84
I like the mechanics of controlling each wing separately

Beautiful game! Really liked the atmosphere

Beautiful duck and and also penguins. I really enjoyed skating in circles with my duck. Why the penguin is crying on the end screen? (which didn't work for my btw. I tried pressing restart button, but ended up reloading the page) 

Cool game!
Interesting choice with controls setting.

Feels very polished and overall nicely made. The feeling of speed is next level. Great work!

I love the concept and art, it's so cute! The difficulty is a bit much for me though, I couldn't keep my spot in the flock at all ;-;
(Also found a bug that if you fly into the sky when the energy runs out, the birb will keep flying forever instead of triggering game over)

Spider-bike is a really fun concept! And grappling hook is an interesting twist to the genre.
The bike jittered a lot  on my pc though.

This game is hard. Even menu is really hard to complete (I tried all the keys until found out that "I" is the one that presses the button) Good presentation. Sound and visuals work good together.

Nice score!

Yes , they can 🤝🙃

Very fun game! It's just that I feel a bit dizzy after playing it 🙃@_@

Very cool visuals and idea! I like the combination of 3d and 2d, fixed camera and circular movement.
I didn't find it particularly difficult to get away from the monster (by spamming space).
I thought I would meet it ahead of me since we are running in circles, but we never met again.

very cute

super fun!

Дужу класна гра! Дякую за оновлення!
Не можу тільки зрозуміти як отримати персонажа

Cool concept (I'm scared to think what vicious crimes this hamster has commited)

The difficulty curve was really harsh. I got stuck on the second level and kept trying for some time (I think your game plays on players' stubbornness pretty well haha), but eventually gave up.

The graphics look nice though the hamster gets a bit lost in this background. Colors are too close.

kruta hra, tak trymaty

I  liked the mazes, especially the minimap. I collected 2 orbs and started falling endlessly in an empty scene. I looked at the sun. My steps started sounding like an insects' wings and I embraced this new form of existence. 

I remembered how I also started my gamedev journey from maze generation.

Has some potential, I like the minimalistic 1bit graphics (though the colors seem a bit too close).
Though I didn't finish the game, kept falling on the harder platformer part.

The jumping sound feels a bit too loud and repetitive, would be nice to have some variety.

Really nice game, though controls were quite hard to understand.

Took me a while to realize you have to drag those flags with LMB to the place you want the guy to go to.

Visuals, sfx and overall vibes are really great!

literally anything cat community · Created a new topic cat

nice cat

Is unmanned robot considered a mecha? 
Or can a game about robots be a valid submission for this jam? 

sounds cool!
reminded me of donkey kong

Гра сподобалась.
+ За тему, яка не відволікає, а навпаки привертає увагу до проблем реальності.
Був ось такий момент за нашаруванням спрайтів, але пройти гру це не завадило.

Дуже сподобався візуальний стиль. Багатошаровий шум теж цікавий.
Але гра занадто різько закінчилася і це трохи розчарувало. 
А тепер головне питання - випадково помітив що якщо вийти в меню в останній локації, портрет героїні змінюється на блоба (слайма), так задумано?) 

Дуже зворушлива і красива гра!

Дуже класна гра. Грали всією командою, читали про ролях, весло провели час. Єдине що псує враження - це відповідність темі "шум".

Аа, ну так ми її перенесли з меню в гру в день патчів 🥲

Дякую за відгук!
Щодо змінення швидкості тексту в грі на Windows - тільки що перевірив - працює. Можливо, проблема в тому що очікується, що швидкість змінюватиметься під час видачі тексту, але нажаль зміна швидкості має ефект тільки з наступної репліки.
Додавали цю фічу в останні хвилини, тому трохи недопрацьовано.

Thank you very much for the feedback and for the footage!

Glad you had fun!

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Thank you for your feedback!

I used Softbody2D plugin. It even provides breakable soft body, and I made garbage bags breakable at first which looked really cool, but unfortunately with this thing enabled web build performance dropped significantly. 

What this plugin does is it generates voronnoi pattern from the texture you provide then adds a bunch of rigidbodies with joints between them. It also creates skeleton node with bones and links them to rigidbodies via remote transform, which allows for the texture to deform.

I also had to modify generated rigidbodies to allow for empty space inside the bag.

I made this game using Godot 4.3, but when I started the project I knew 4.4 is coming, so I tried 4.4 release candidate build but unfortunately this soft body plugin didn't work appropriately for some reason, so  I switched back to 4.3.

Thanks for the feedback! 

The numbers on the trash mean how much chaos points this particular piece adds to your score.

The floor gives you 1 point for every piece of garbage that contacts it and harder to reach places like balconies and rooftops give you more. For now these chaos points are just your score that is shown in the end along with high score.

Right on point about ripping. It actually was implemented but dropped performance of web build so much that I had to disable it. I am planning to optimise the implementation and bring it back!

Cool physics game. feels really nice