Played through it in its entirety. This is so well made, the combat feels nice I like the attack chain. Music is also on point. Love the motif of the guitar during combat, very characteristic. If I had to nitpick, some guidance or map would've been nice and also decreasing the size of the healthbar slightly. But these did not stop me from enjoying this game!
Tijs
Creator of
Recent community posts
Oh man this game is really addicting, I've been playing for 20 minutes now and it's so good. I had a run where I was stacking bandages to get multiple +3 health effects. One thing I noticed was that even though both 2 bandages procced giving me +6 health each turn, the text on the UI only showed +3 health. I also got the star artifact that shoots 1 damage to a random enemy and got into the situation that the 1 damage done by the star artifact killed the last enemy in on the board, this didn't trigger the end of the stage. Just some minor issues, I really enjoyed this!
The composition is great, a lot of interesting ideas. I was thinking that the mix sounded a little bit off, but now that I think about it I realize that a lot of the elements of the track sound like synths / sythnwave-esque. I think that by replacing the acoustic drumkit with a tight punchy 90's drum machine it would elevate this track so much. Nonetheless, great submission!
Damn this game doesn't mess around. I had trouble with the gameplay mechanics initially as I found them rather unintuitive; For example, you can't pick up the knife, you can cut bread at the place where the knife is, but you cannot cut a tomato. And you can cut an onion, but it has to be done on the cutting board next to the knife. To name a few unnecessary hiccups in my initial experience. But nothing that can't be ironed out with some feedback gathering and refinement. Other than that I think it's a very polished experience overall and a very fun game to play!
It feels very polished, art and sound are really well done. The gameplay feels fast and fluent, I couldn't get my parry build to work, maybe the timings are really tight. The cards that you can pick for your buffs and enemy buffs is really cool and sets this game apart. I can't really see how it fits the theme, but other than that, great submission!
I love the vibe of this game. The art, music and overall theme is really good, it has a real cozy feel to it. Gameplay wise, I didn't get a lot of recipes, mainly because I don't know a lot about cooking, but also there are a lot of ingredients which makes the number of possibilities to get nothing far greater than the amount of recipes. Other than that, I really enjoyed it!












