This game looded great. And it was super chill I loved it.
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Glow in the Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #58 | 3.600 | 3.600 |
Audio | #72 | 3.625 | 3.625 |
Game Design | #135 | 3.450 | 3.450 |
Overall | #146 | 3.396 | 3.396 |
Graphics | #234 | 3.475 | 3.475 |
Fun | #240 | 3.150 | 3.150 |
Theme | #417 | 3.075 | 3.075 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In glow in the dark, you are tasked to dive deeper as a sparkle of fireflies into the ancient caves and recharge the light of the Crystal.
Did you write all the code and made all the assets from scratch?
All code, sound, art was made by us. Only the background tiles were made by Michele "Buch" Bucelli (https://opengameart.org/users/buch)
Comments
Oh that's a really cool concept, reminds me a lil bit of Pikmin in a way. I like that you must lose a firefly in order to light the torches. The music was really great too for the atmosphere!
I think the fireflies could glow a little big more, maybe it's intentional but I did find the light too dim compared to the difficulty of the maze °°
Great idea, the gameplay is funny, i love the music and the graphics, very good game!
Wow! Great game with a cool idea and nice graphics and mechanics. The music effects are also good)
Really awesome light effects, im just sad when I realized I was sacrificing fireflies to the all-consuming lömp D:
Interesting game but couldn't figure it out. Might go back and try again.
This is perhaps one of the most beautiful games I've seen this jam, wasn't expecting it but it was really phenomenal and kind of emotional too. To lose fireflies along the way, being so small yet having such an important objective of lighting the cave again. The mechanics of try to be fast and stealthy. Really blown away you all made this in a mere week and only used 1 import. I really don't have any crciticism. Seeing your game, I think you would enjoy the vibe of ours too. Good luck, I hope this rates high <3
Maybe one thing: I'm not sure the cover art and main menu sell the game as well as the actual art style of the game itself! I would try and make a render or show the actual art style of the game as the cover next time. The art is cool in all instances, but the game gives this enchanting feeling, whereas the cover art feels more lighthearted! Definitely a different experience than I had expected:)
The graphics and audio work together to make a really great experience. Good work.
Great job! I really liked use of lighting and tying that into the story! I also thought that controlling two things at once was fun as well! Good work
Very cool concept and a fun game! Really liked the music and the whole feel of the game. ... those scary red, glowing eyes in the dark :O
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