Great work on this one! I feel it would be nice to increase the attack range of the knife, because overall the game is very well done, I just feel there is some balance changes needed. Great work again! Be very proud of yourself! Assets look amazing! Sound effects also are great!
Play game
7 min in deeps's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #134 | 3.803 | 3.803 |
| Graphics | #339 | 3.155 | 3.155 |
| Innovation | #351 | 2.803 | 2.803 |
| Fun | #356 | 2.859 | 2.859 |
| Overall | #372 | 2.944 | 2.944 |
| Game Design | #444 | 2.732 | 2.732 |
| Audio | #521 | 2.310 | 2.310 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game takes place in the depths of the ocean
Did you write all the code and made all the assets from scratch?
Yes
Comments
Very hard, but nicely made. I tried a few times and struggled with the knife. It took me awhile to get used to the movement, I kept thinking that forward movement would follow the direction I was looking with the mouse.
Had fun playing this game, engaging story! Some music would enhance the gameplay, tho. Well done!
Knife fights were fairly unclear, I wasn't sure if I was hitting them or not.
Some UI elements felt awfully small and hard to read, such as health and ammo.
Having to click when swapping weapon was quite disorientating.
Clear attention to the theme, good job!
The knife fights are very frantic, it seems that both the player and the enemies use the same hit sound, so the audio cues are not so useful to tell who is being hit.
It's really hard to attack with the knife, but I still really liked the idea. I'm not quite good enough to get past the first level, however, even just on the first level, the variety of enemies is really nice and I enjoy the time limit making sure better players than me keep moving forward.
The game was fun. A downside was the difficulty I had in trying to kill enemies using the knife. I felt like I wasn't attacking them properly. I mostly ended up using the cross bow. Otherwise, the art and movement were good. The enemy variety was also good.
I was addicted to this game, no matter how much I died, love the theme and overall look.
Great job!
Please check out our game: https://pixalquarks.itch.io/sub-standard
I had a lot of fun with this! Sharks with RPG launchers, what else do I need to say? Haha, great job!
I would mainly recommend giving the knife more range, getting the camera to extend quite a bit further from the player so that they're not flying blind, and giving some sort of warning at different percentages of oxygen.








Leave a comment
Log in with itch.io to leave a comment.