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Average Libary Gaem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #669 | 1.844 | 3.400 |
Fun | #734 | 1.627 | 3.000 |
Audio | #755 | 1.302 | 2.400 |
Overall | #788 | 1.464 | 2.700 |
Game Design | #803 | 1.302 | 2.400 |
Theme | #816 | 1.519 | 2.800 |
Graphics | #842 | 1.193 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You "DIVE DEEPER" into some famous books! I think. I don't really know to be honest
Did you write all the code and made all the assets from scratch?
No, many of them were taken from places like the unity asset store, and some of the code I used tutorials for, such as from Brackeys :D
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Comments
Nice game and idea)
This was a very interesting submission, I pretty much just ran around in each book and nothing else. I didn't get a sense of the theme while playing but I did enjoy a lot of the voice acting (except the loud ones). But for what was but together not bad!
thanks lmao I got the voice lines together in like an hour
I really liked this interpretation of the theme. Sure the gameplay may not be great, but you tried to do all different things with different books and I enjoyed finding out for each book what you came up with. Ditch the earrape though..
fair enough :)
Uhhhm The Build does not incluse any executeables as far as i can see :D i would love to try it but yea :D
I added a build for windows to fix this. Sorry about that!