cant see vid to
TinyRambutan
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I'm a fan of the 'psx/ps1' low poly style. I played and also make game with this graphic style.
I find that it's easy to get models on itch. There're a lot of nice, good people here that offers the models for free some even with cc0 license. Most models from different creators can easily blend cohesively with each other because of the simplicity of the style, especially when you use the same shader and also applied some post processing.
And it's easy to make it by yourself too. No need for advance knowledge in 3d modelling. Just make a decent model with low poly count and slap some free textures on it.
Anyways, now I will shamelessly promote my game here.
And it's a psx/ps1 style horror game. Hahaha.
Cool game and definitely have potential with some balancing and more polish.
What I would love to see in this game is zoom out/in function (I was dragging to look for good placement for the woodcutter hut and got 'lost' for a while looking back for the townhall. :D
A speed up function will really improve the game. Oh, and the reset somehow did not reset the wood and food quantity. At one playthrough I was soft locked when my 2 wood cutters just stuck together. Probably they're gossiping and forgetting to work :D
As for the voice over although AI generated surely added some kind of charm to the game, and nice music too.
A job well done!
Wow. I really love this game. Nice aesthetic and atmosphere, good story too.
A tiny dot at the center will make it easier to interact. Some puzzles and some interactable objects that may reveal more in depth of the story would be nice too.
But really, for a game jam game, this is really good. I enjoyed playing it. Good game!
This will be my 3rd year participating in GameDev.tv game jam. It was always fun and of course I like free courses. Hahaha.
Anyways, this game was made following the course that I got from my first gamedev.tv's game jam: The Game
I added a few things myself too.
Last year I got the Blender Rigging and Animation course but haven't got the time to finish it yet. :D
Anyways, I would appreciate it if you'll take a look at my game: TinyTerra
It's a cozy game.
Good luck for this year's game jam! I see that you made a horror game. I like horror game, a few that I found did not have webGL version. I might go and have a play later when I have the time. :D
This is cool! I'd read your comment about what happened behind the scenes. So much to consider and need balancing. Good job managing all that.
I'm not really familiar with desktop game, but I believe visual should be the main aspect of that kind of game, at least in your case. The satisfaction comes from watching how it blossoms from nothing to an incredible and lively terrarium. Visual improvement will definitely make the game so much better.
Overall, this is a nice and relaxing game. Love the music too.
This is a nice cozy game! I'd played until the end and thought I wanted to try again on some level, but I cannot click on top row level buttons on the level selection menu. And it would also be nice to have a choice to get to the main menu/level selection from the gameplay scene. Overall, this really is a solid and polished submission. Well done!!
Thanks for playing our game. :)
About the overlapping, that is probably what happened, because the collider for the item is not covering all the sprite. We did plan to resize the collider bound depend on the sprite size but just don't have the time to get to it.
Oh, and the settings etc, we definitely didn't catch that before. Thanks for the feedback!
Nice cozy game! Love the music and sfx.
My only complaint is that over time it's just become too repetitive and also quite disappointing when I got it wrong. But the Auto button really does helps.
Probably a little break to do something like maybe after we reach a certain daily goal and then we can spend money to get some new decorations will make the game feel more rewarding.
Great game!
Cool game concept! I like it.
It took me quite a while to understand how the game works, and the wall of texts for tutorial kinda too much for my brain. Another thing, it would really help if you marked the completed order, and also it might help better if the text and background color have more contrast to make it easier to read.
Aside from that I think this is a good game.
I like the idea, and it really fits the theme, but it is kind of hard for me. I keep on falling all the time trying to run away from the viruses.
And in my opinion, maybe the list of words should be shorter at start and make it longer as each level progresses might be better. It's quite a jump from 1 word to 3 words at the next level.
I'm a bit confused with this rule:
You can use pre-made assets or code you have legal right to use (credit properly).
which I understand but right after that you have another one:
DON'T USE PRE-MADE ASSETS OR CODE MADE SPECIFICALLY FOR THIS GAME JAM.
What does that mean actually?
Can I use paid assets for this game jam?















