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Block 'N Key's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #74 | 3.647 | 3.647 |
Overall | #79 | 3.608 | 3.608 |
Theme | #82 | 3.882 | 3.882 |
Fun | #108 | 3.529 | 3.529 |
Innovation | #113 | 3.412 | 3.412 |
Graphics | #115 | 3.824 | 3.824 |
Game Design | #184 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You walk through a dungeon unlocking doors to progress
Did you write all the code and made all the assets from scratch?
The code yes, but many 3D models and sounds were purchased
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Comments
such a cool puzzle game! I love the visuals and temple theme, very addictive and satisfying when it lines up
Really neat game. I had fun playing. Pretty addictivem, I told myslef just one more puzzle a few times :D.
Thanks, glad you enjoyed it!
Nice puzzle game! Liked the mechanic of rotating and analyzing the shape until we'd find the one fitted, especially with the timer making us more attentive. Although, I gotta say that there could've been a better way to rotate the pieces, I feel I should be able to rotation in the azumith axis to align it better. Other than that, well done!
And it's interesting how both of our games work with unlocking doors!! So, if you want, you can play ours and rate it as well :)
Yea being able to lock axes of rotation would've been great if I had some more time. I'll check out yours too!
Nice concept. For PC you could add a rotation around the view direction with the mouse wheel. I don't know how you could do it for mobile phones tho (I assume you want to make it for mobile phones since you used this format).
Yea I went for a mobile design, but it could still be improved on. Thanks
The glowing mechanic was very helpful!
Had most difficulty turning keys along the view axis, allowing the player to rotate the lock might help this
I was planning to do something else with the lock itself but ran out of time. Thanks for the review!
Cool game! The rotations were a bit frustrating to work with, but the glowing when you're almost done was helpful! Great work!
Cool. Gave me some serious Skyward Sword vibes. Loved it.
I did find it hard to play with a mouse. A little awkward to get the right angles on the keys. Otherwise, solid little game.
D
Yea glad you noticed the inspiration. Thanks!
Cool game and the glowing when you're close is a good idea, unfortunately the limitations of how it's able to turn made it frustrating when I was just off a bit and couldn't get it to line up further.
I agree the spinning is a bit iffy. Being able to lock specific axes of movement would help with that I think. Thanks!
Very nice game, I very liked the art stile and atmosphere. Gameplay is perfect for mobile and with a little bit of polish this could be a full blown release! One minus - controls are somewhat challengin, it's hard to rotate a key around view direction axis
Thanks for the review. Yea I didnt think about being able to lock movement to just 1 axis if you choose, so these comments are giving me some ideas to improve on
Very cool, definitely needs handles for each axis
That's a good idea, being able to lock rotation to just 1 axis. Thanks!
I like this idea, i only have a problem that you can rotate only in one axis, but glowing when you're almost done is helpful
Nice
Thanks!
Smart take on the theme, and the mood is really nice too! The only problem I have is that I wish there was some snapping in the game. That said, the key glowing when you are close to solving the puzzle is a very welcome touch and helps a lot.
Nice entry, I found it quite enjoyable. Good luck!
Thanks for playing. By snapping do you mean having the key snap into place when you're close to the right position?