Was really fun to play, I would have liked tooltips, so you know how much damage the Weapon makes and what the scrolls enable. But it was definitely one of the best games of the Jam. Good Job!
RaphTheDev
Creator of
Recent community posts
One of the best games I have seen so far! I just love the voxel art and the upgrades feel nice.
If you really want to continue the game, here are some things I'd really like to see:
- choosing a door gets boring after a while, so maybe add doors with different risk/reward levels. For example the first door always gives you a slight buff, the second door better buffs but sometimes debuffs etc.
- more enemy types, bosses and weapons of course (I found the rebound with rocks pretty amazing, maybe you can add to this)
- adding a dash as an upgrade is pretty much a must do
and I found a bug:
- When looking at setting/controls and then pressing esc will contiue the game with the panel still there
Overall amazing job, hope you win the jam and continue the project!
