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A jam submission

Home Before DarkView game page

Trust no witch...
Submitted by kalechipps — 3 hours, 7 minutes before the deadline
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Home Before Dark's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#34.3754.375
Gameplay#34.1394.139
Visuals#74.4174.417
Audio#93.9863.986
Theme#114.0284.028

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 40 to 21 of 54 · Next page · Previous page · First page · Last page
Submitted

Great Game. Damn.

Developer(+1)

I'm glad you liked it! It took a tooon of work, but I'm proud of how it turned out. If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

I must say... My favorite game so far. Impressive. great sound and music, gameplay, everything. 

Developer

I'm glad you liked it! I have to admit that the art and sound came from different creators, but they're credited in the description of the game. If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

Art style is perfect!

Developer(+1)

I'm glad you liked it! I have to admit that the art and sound came from different creators, but they're credited in the description of the game. If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

Your video is very good. I watched it until the end and subscribed. You are a really amazing game developer !!

Developer(+1)

Thanks! Little things like that help me out a lot. I hope to keep making games to make it up to all the people that have supported me

Submitted

This game has tons of potential! If you don't mind, could check out my game as well.

Developer

I'll take a look! There are so many games that I still want to see, but I'll try to get to yours. Thanks for your kind comment.  If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

I’ll be sure to check your channel out!

Submitted

I love this game so much 5*'s all round :D

Developer(+1)

That is... such a nice comment. Thanks. And I'll try to look at your game if I have time. If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted(+1)

This could be turned into a full game.

Developer

I'm glad you liked it! I've been thinking about making it to a full game, it seems to have garnered a lot of interest. If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

the aesthetics tho.... such a cool game!

Developer

I'm glad you liked it! I have to admit that the art and sound came from different creators, but they're credited in the description of the game. If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

i really enjoyed your devlog and i even subbed to you! I know it's kind of trashy but do you mind trying my game too?

Developer

Oh, trust me, I know trashy. I just spammed everyone in my comments to check out my devlog. I'll totally look at yours.

Submitted(+1)

Absolutely amazing game, so much potential. The visuals and music fit so well with the game. The concept is also really unique. Like it a lot. :D

Developer

I'm glad you liked it! I have to admit that the art and sound came from different creators, but they're credited in the description of the game. But the concept was all mine, so I take some credit :). If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

Great aesthetic, the different attacks kind of confused me

Developer

I'm glad you liked it! How did you find the attacks confusing, I may make this into a full game and I could use your feedback... If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted(+1)

This is game is just simply so cool! The aesthetic is just amazing! I hope to one day get you level on game development!

Developer

Thank you so much! That's very kind of you to say. It's just hard work and consistency, you know? If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Developer(+2)

Hi all, just wanted to thank everyone for the outpouring of support I've received for the game. This is my first game jam and I'm loving the community feel that I've gotten from it all. I put a ton of work into Home Before Dark and am glad that it's being received well. I'm currently working on a "making-of" video, so stay tuned for me to post that to Youtube, if you think you'd be interested.

Submitted(+1)

Awesome submission! I love the visual technology with the shaders and how it affects enemies, life etc. The secretive level design and music give this game a ton of atmosphere!

Developer

I liked your game even more. Keep it up!

Developer

I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a  making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted(+1)

Adored this. One of my favorite games of the jam so far. I absolutely would enjoy a sequel or more fleshed out version of it in the future.

Developer(+1)

Thanks for your kind words. I looked at your game in return!

Developer(+1)

I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a  making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted(+1)

Great level design and mechanics. Was challenging playing using my macbook with no external mouse lol. Great job.

Developer

Haha, sorry, yeah, I didn't design with non-mouse users in mind. Maybe that's something that can't be remedied though. I'm glad you liked it!

Developer(+1)

Biking game! I'm still thinking about your game. Anyway, a lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a  making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

Nice. I'm surprised you're not a Unity veteran, you killed this. I look forward to more like it, subbed to the channel :).

Developer

Thanks! I've got a couple of years of dev experience under my belt, but Unity is new to me. So half novice half veteran :)

Submitted(+1)

Really quality stuff, I throughly enjoyed this. Could be fleshed out into something bigger definetely. I loved the art style, very memorable and it was fun to play.


A suggestion of a mechanic to add (which would require balancing of course) is that, your light should stay the same level when inside another light if that makes sense. Just a small though from me.


Great stuff!

Developer

I've been mulling over new mechanics to add. A friend suggested that you get an extra jump when entering light, and adding some more hard platforming aspects. Thinking these over...

Thank you for your kind comment!

Developer

I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a  making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted

I really enjoyed the visual and audio, and overall style of the game.  You had some interesting mechanics. I felt like my light was decreasing much quicker in the second level, and I wasn't sure if there was a way to fix it, or if I should have just sped through the level. Overall, it was very nice and a good concept for the theme.

Developer(+1)

I'm glad you liked it! I checked out Desertopia as well. I have to admit that the art and sound came from different creators, but they're credited in the description of the game. But the concept was all mine, so I take some credit :). If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted(+1)

My personal favorite! That was such an enjoyable experience! I really like the level design, good job :D

Developer

Thanks Pablo! Did you submit a game?

Submitted

Yeah, I do not really know why it does not show up under my name like the others, but I created most of the art for Deceiving Delivery! Thank you for offering to play my game :D

Developer

I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a  making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted(+1)

Hi! I always like a little more detailed feedback myself. I hope you don't mind.

First of all: It was a really nice game and I enjoyed playing it. So do not take the criticism too seriously.

The graphic and sound design is quite minimalistic, but fits the overall theme of the game quite well. But even with those minimalistic tools you managed to create a pretty good feeling. Small details like the dust particles when turning the character help tremendously. The music sounds like a mix of Professor Layton and Harry Potter.

The shooting system ist good, but sometimes the projectiles get a little lost. By this I mean that the projectiles fly in circles around the target without actually hitting it. It is more of a side issue because the game is not that hard, but it felt wrong to me.

The biggest issue for me is the jumping part. I'm not sure whether I like it or not. Don't get me wrong: it's not bad, but it feels more like "Flappy bird" to me. I personally prefer higher jumps. However, the ground detection is somewhat buggy. The triple jump resets upon touching the side of a platform. This allowed me to skip the entire first level in my first playthrough. If I had to guess, I would say you are using "OnCollisonEnter" to detect if the player is grounded. The problem is that the colliders of the player and the platform itself detect collisions on the side of the collider as well. I would use a small, downward facing "CircleCast" or a separate, slightly smaller collider on a child object of the player. But that's just my guess.

I hope you can do something with the feedback.

(>^-^)>

Developer

Wow, thanks for the thorough input. I'm glad you liked the theme--I thought the same thing about the music! It reminded my of Prof Layton, too. I agree that the jumping needs reworking in order to make platforming more satisfying. But I tried recreating that bug, and couldn't for the life of me. I detect ground with two short raycasts from the bottom corners of the player's collision box... that would explain why it's detecting collisions next to walls, but it doesn't do the same for me. Odd. Guess I can move the raycasts slightly in.

Developer

Trustopia maker! Your feedback remains the best I've gotten this jam. Anyway, I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a  making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

Submitted(+1)

Omg that was good was over way to fast ;)

Developer

That's so kind!! Thank you a lot.

Developer

I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a  making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3

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