Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Wow, thanks for the thorough input. I'm glad you liked the theme--I thought the same thing about the music! It reminded my of Prof Layton, too. I agree that the jumping needs reworking in order to make platforming more satisfying. But I tried recreating that bug, and couldn't for the life of me. I detect ground with two short raycasts from the bottom corners of the player's collision box... that would explain why it's detecting collisions next to walls, but it doesn't do the same for me. Odd. Guess I can move the raycasts slightly in.