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Game Devlogs Page 56

Gone to Seer v3.d2 for PC and OSX - FULL TRANSCRIPT
No changes to the app itself, but Gone to Seer v3.d2 for PC and OSX is out with an initial version of the full transcript. There are 2 copies, a PDF and a Pages...
2 files
v0.5.0 - Shelled spawners + more
Spawners have destructible shells Spawners only spawn one batch of enemies Spawners don't open unless you shoot them Spawners have offscreen indicators Bullets...
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Critical Error Fix
Accidentally typed msd instead of msc, and it hard crashed the game on launch. Oops!...
1 file
WAHAHOIE IT'S DONE!
Major Update
Thank you for all the support! A new project hopefully soon, but for now, I'm going to rest up for like a week!...
2 files
An Objective Complex 0.9.1 is live!
Quick update: The character portraits and names, and the continue button now stay fixed in the UI. Three lines of text show at once (the previous build showed...
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V2.7.0 Announcement
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Yo! 🐦 neste momento estou trabalhando na nova atualização do jogo (V2.7.0) e nele teve algumas mudanças: - como não usei o Gacha Life 2 para refazer os s...
Mazer Update
Check out the progress that I am making on my game Mazer if you have a few minutes. I'd really appreciate feedback. I am now working toward tweaking gameplay fo...
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HANDS AND POTIONS
ADDED THE HEALTH POTION AND HANDS WEAPON...
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SURVIVE THROUGHT THE WAVES
Devlog 8 - Demos & Trailers
This Devlog marks the end of the academic semester for Loop. We will be attending the level up showcase so please come see us! In the end we managed to finish l...
3 files
3 New Characters!
2
Major Update
3 New Characters Added! The latest update adds 3 new characters to the game! The first is a pyromancer that uses fire spells to control the game. The second is...
3 files
New movement mechanics?
1
Game Design
Let’s start with what the game is now: Nice graphics Nice mechanics Boring There’s no difficulty I’ve been thinking for a long time about how to make the...
Sagar Jadhav - Devlog
Game Design
As the Creative Director and the Level Designer for Slime Hunter it was amazing to come up with a game like this. Thanks to Roy Lu (CEO), Divyanshu Singh (CTO)...
New Update 1.7.2
Major Update
What's New! New Gacha Banner: The Broken Twin Swords New Gacha Banner: The Undefeated Hero of Kanavah Main Story Update Gacha price got lower Few changes of art...
1 file
Town of Myra
Screenshots from Myra, the first town in the Overworld that Lai visits after descending from the Second Firmament (E3: Dance of the Heavens) #JRPG #RPG #rpgmake...
First Upload!
A quick run down of a few basic things for the game Slaying balloons in TD mode will give you money for the shop, which has items for the player in the Free roa...
1 file
Version 38 Update 10 - Quality of Life update
This update focuses especially on fixing bugs and adding some quality of life (QOL) features. Changes Cleaned up assets to reduce the size of the game considera...
6 files — 38
Quick Fixes! 🔧
Hi! Just did some quick enhancements to help it run better on lower-end devices. Visual Effect Toggles - "O" toggles post-processing - "P" toggless particle sys...
1 file
Update 0.7.7
Bank system: If you're with troubles with money, you can take out loan, but if you want, you can lend to bank too. Adds new companies to the stock exchange: You...
Devlog 1
Welcome! We are the development team for the video game “Astro Fighters”, AstroTeam. We are made up by 4 students of the course CC5408: Video Game Design an...
Squishing more bugs!!
I noticed another bug, unlikely to occur in reality due to the order you'd have to do things being more work than most players would ever try to do... but... If...
1 file
Update! Limitless inventory
3
Major Update
Hey all, The yearly support/QoL patch is here! The key feature of this update is limitless inventory: If you trust your PC to handle it, it is now possible to d...
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Изменения игры
Game Design
Было добавлено меню Было добавлено 2 карты (Для слабых ПК, Для мощных ПК) Было добавлено...
1 file
New Update for Beep Boop's Escape
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V ISIONS 2024 UPDATE: Beep Boop's escape will be featured in Visions 2024! -Added a level select screen! -Made some levels less punishing by removing certain sp...
2 files
It's been a while!!
Added Layer 5!! It's not done yet- but parts 1-3 / 4 are done. The boss currently takes 3 hits and then the fight is over with no ending yet...
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4/7/2024 How it is going
There was not really any need for me to reformat the same change log esque stuff for two different sites. Go here for this change log https://store.steampowered...
4 files
Devlog 4 - Local Multiplayer Groundwork
2024-04-07 The last two weeks have been a bit of a blur with everything I’ve worked on blending together. Taking a look at my commits it seems I have worked o...
2 files
V0.2
New att, with new features and bugs resolved. Respawn set, barriers, rat and diamonds bugs and more...
2 files
Patch! (v1.1)
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Thank you to everyone who played [TERMINAL] during the Jam voting! - Fix for 'Teeth' puzzle - Fix for 'Autopsy Folder' bug - Fix for 'Autopsy - 2' text not appe...
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99% Complete Submission
Major Update
The game is 99% complete for the Fish Fest game jam. I joined almost halfway through but I have worked hard since Thursday. This jam participation, I was able t...
4 files — 0.2.1
Devlog 1
Major Update
Introducción ¡Bienvenidos al primer Devlog de BarrosLucoRoyale! En esta experiencia, se desarrollará un juego de plataformas y puzzles en 3D que presentará...
Day 7 - Tears Saltier Than The Dang Ocean
Major Update
Project Finished Today was the FINAL day of development for this game and I'm happy to say that it's FINISHED! Although the first two days were incredibly rough...
Machinations for chance testing
Game Design
Hello, Recently we have been introduced to the machinations online software that allows for users to test out their game flows. The software allows us to create...
V0.002 (Fixes and slight balance)
Fixed some bugs related to the pause and fail screen. Changed sprites in VIVIT SE1 . Changed VIVIT SE3 a bit. Added Readme.txt...
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Update 1.25: New Dungeon!
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Update 1.25: -A new dungeon, "Redmoon Valley", is now accessible to the south from Mount Redcloud...
2 files
Post Mortem I - Perfect is Overrated!
5
Postmortem
Overall, we're really happy with how March of the Emissaries turned out. This project was an ambitious one; a trial that challenged us to make a compelling stor...
2 files
Version 38 Update 10 Minor Update 1
Changes Fixed Flame Burst showing the card being played twice Several improvements for the AI Improved multicolor filtering in the collection screen so that car...
6 files — 38
Playtesting has begun!
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1
Major Update
Playtesting on android devices has begun! This is actually happening! It's been almost a year since I began development on Dungeon Delivered!™ and I can't bel...
v3.4.1 Update
- Fixed a few Layering Issues - Fixed an issue where Wave 44 would spawn way more enemies than usual...
1 file
Post-Production
Postmortem
Post-production, seriously, who invited that guy? It's like, "Hey, let's put a lid on this party just when it's getting good!" Working on this game has been an...
FrogFarm Devlog #4
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Hey everyone! PigPower here, I've been away travelling for a week but I'm now back on with the development of FrogFarm! I've spent the last few hours updating t...
NEW GRAPHICS/ LEADERBOARD + Fixes
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New player graphics look way better and smoother, improved grabbing mechanic, fixed bugs AND added an online leader board!...
new version, new name! | Devlog #1
1
Major Update
Hi there! A short while ago I spent two days developing this microgod prototype, and to tell you the truth, I'm really proud of it. During the game jam, in addi...
First Alpha Demo is Out!
Postmortem
First demo is out! We worked really hard on this one, please check it out! it features a level, a boss and a complete moveset with stunning visuals...
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Update v0.8 - Story Part 2
Major Update
Congratulations on updating your software to v0.8, employee #err, In this exciting new update, you can finally finish what something else started, turn on your...
1 file
Versión 1.1.1
¡Hemos arreglado muchísimos bugs en esta nueva versión! Y hay muchas cosas nuevas por descubrir. No queremos arruinarte la sorpresa, así que míralo por ti...
2 files
Replaced chapter 2 Devlog 3 (final chapter 2 devlog)
This is going to be the last devlog for chapter 2 that I'm going to post mainly because I'm going to lock in and try to finish it all quickly (I'm going to go f...
Journal Entry 1
Date: 6.4.2024 Activity: - Layout of a playable plane: -> The foundation where the character runs; -> The background of the game; -> MovingP latforms for barrie...
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Version 1.57a Release
- New one-click ability to replace the old "Early warning" which has been replaced by the new Radar structure upgrades. - New ability: Intel Extraction - Summon...
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Starting A New Game!
Game Design
I already posted this previously, but I think I should place the devlogs here. "Hello everyone! I have plans to make a game for my friends! This will be inspire...
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