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Game Devlogs Page 57

Изменения игры
Game Design
Было добавлено меню Было добавлено 2 карты (Для слабых ПК, Для мощных ПК) Было добавлено...
1 file
New Update for Beep Boop's Escape
1
V ISIONS 2024 UPDATE: Beep Boop's escape will be featured in Visions 2024! -Added a level select screen! -Made some levels less punishing by removing certain sp...
2 files
It's been a while!!
Added Layer 5!! It's not done yet- but parts 1-3 / 4 are done. The boss currently takes 3 hits and then the fight is over with no ending yet...
1 file
4/7/2024 How it is going
There was not really any need for me to reformat the same change log esque stuff for two different sites. Go here for this change log https://store.steampowered...
4 files
Devlog 4 - Local Multiplayer Groundwork
2024-04-07 The last two weeks have been a bit of a blur with everything I’ve worked on blending together. Taking a look at my commits it seems I have worked o...
2 files
V0.2
New att, with new features and bugs resolved. Respawn set, barriers, rat and diamonds bugs and more...
2 files
Patch! (v1.1)
1
Thank you to everyone who played [TERMINAL] during the Jam voting! - Fix for 'Teeth' puzzle - Fix for 'Autopsy Folder' bug - Fix for 'Autopsy - 2' text not appe...
1 file
99% Complete Submission
Major Update
The game is 99% complete for the Fish Fest game jam. I joined almost halfway through but I have worked hard since Thursday. This jam participation, I was able t...
4 files — 0.2.1
Devlog 1
Major Update
Introducción ¡Bienvenidos al primer Devlog de BarrosLucoRoyale! En esta experiencia, se desarrollará un juego de plataformas y puzzles en 3D que presentará...
Day 7 - Tears Saltier Than The Dang Ocean
Major Update
Project Finished Today was the FINAL day of development for this game and I'm happy to say that it's FINISHED! Although the first two days were incredibly rough...
Machinations for chance testing
Game Design
Hello, Recently we have been introduced to the machinations online software that allows for users to test out their game flows. The software allows us to create...
V0.002 (Fixes and slight balance)
Fixed some bugs related to the pause and fail screen. Changed sprites in VIVIT SE1 . Changed VIVIT SE3 a bit. Added Readme.txt...
1 file
Update 1.25: New Dungeon!
1
Update 1.25: -A new dungeon, "Redmoon Valley", is now accessible to the south from Mount Redcloud...
2 files
Post Mortem I - Perfect is Overrated!
5
Postmortem
Overall, we're really happy with how March of the Emissaries turned out. This project was an ambitious one; a trial that challenged us to make a compelling stor...
2 files
Version 38 Update 10 Minor Update 1
Changes Fixed Flame Burst showing the card being played twice Several improvements for the AI Improved multicolor filtering in the collection screen so that car...
6 files — 38
Soulash 2 v0.7.4 "Ursans & Sea Travel"
3
5
Greetings fellow gods, I've got two major additions for you this week! First, a new civilization of humanoid bears from cold tundra regions - Ursans! These rein...
4 files — 0.7.4.1-full, 0.7.4.3-full, 0.7.4-full, 0.7.4.2-full
Playtesting has begun!
1
1
Major Update
Playtesting on android devices has begun! This is actually happening! It's been almost a year since I began development on Dungeon Delivered!™ and I can't bel...
v3.4.1 Update
- Fixed a few Layering Issues - Fixed an issue where Wave 44 would spawn way more enemies than usual...
1 file
Post-Production
Postmortem
Post-production, seriously, who invited that guy? It's like, "Hey, let's put a lid on this party just when it's getting good!" Working on this game has been an...
FrogFarm Devlog #4
6
Hey everyone! PigPower here, I've been away travelling for a week but I'm now back on with the development of FrogFarm! I've spent the last few hours updating t...
NEW GRAPHICS/ LEADERBOARD + Fixes
1
New player graphics look way better and smoother, improved grabbing mechanic, fixed bugs AND added an online leader board!...
new version, new name! | Devlog #1
1
Major Update
Hi there! A short while ago I spent two days developing this microgod prototype, and to tell you the truth, I'm really proud of it. During the game jam, in addi...
First Alpha Demo is Out!
Postmortem
First demo is out! We worked really hard on this one, please check it out! it features a level, a boss and a complete moveset with stunning visuals...
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Update v0.8 - Story Part 2
Major Update
Congratulations on updating your software to v0.8, employee #err, In this exciting new update, you can finally finish what something else started, turn on your...
1 file
Versión 1.1.1
¡Hemos arreglado muchísimos bugs en esta nueva versión! Y hay muchas cosas nuevas por descubrir. No queremos arruinarte la sorpresa, así que míralo por ti...
2 files
Replaced chapter 2 Devlog 3 (final chapter 2 devlog)
This is going to be the last devlog for chapter 2 that I'm going to post mainly because I'm going to lock in and try to finish it all quickly (I'm going to go f...
Journal Entry 1
Date: 6.4.2024 Activity: - Layout of a playable plane: -> The foundation where the character runs; -> The background of the game; -> MovingP latforms for barrie...
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Version 1.57a Release
- New one-click ability to replace the old "Early warning" which has been replaced by the new Radar structure upgrades. - New ability: Intel Extraction - Summon...
1 file
Starting A New Game!
Game Design
I already posted this previously, but I think I should place the devlogs here. "Hello everyone! I have plans to make a game for my friends! This will be inspire...
CompNerdSim V0.5
The Slither programming language was looking quite bare in the last update, but that's not an issue now with functions and classes. You can pass parameters, and...
Weekly devlog #4 - Wiki & Cauldron
1
This week I have mostly been focused on implementing some of the new game mechanics into the game. Wiki The crystal realms wiki has improved a lot this week! Th...
Study
1
PICO-8 start!...
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Game ideas
**2024 Theme: Break the System** This can guide your mechanics, your story, the game's presentation, or anything else at all. It can also serve just as a starti...
Fixing a cross-level state contamination bug
In this video I fix an interesting bug that caused cross-level undo-queue-contamination. I think it's interesting to show these kind of bugs, because open-world...
Browser Demo for CritterGarden Released!
Major Update
The Demo for CritterGarden has been ported to run on directly in your browser! In the demo version, you can reach up to level 10 and discover and interact with...
1 file
“The Night Terror” by Pendler R. Wartrey
Culture
Since I’ve had a few people ask me where to find the short story our game is based on, (and Pendler has only posted it to Reddit and X/Twitter so far) I figur...
1 file
Oversomnia v0.1e
Minor bugfixes. Fixed an error that caused wrong text entries to be displayed in the Bestiary Fixed Bestiary Entry #33 being unlocked in the wrong spot Other mi...
2 files
Nice & Happy Delivery has Launched!
Major Update
Download it here: https://evian-holt.itch.io/nice-happy-delivery...
1 file
Progress
1
I am finally able to make progress with this project. I come pretty far. Trumps Enemies are already waiting for him:...
The Red String of Fate
2
Game Design
Today I wanted to delve into the research I conducted on the red string of fate to create Fate Finder. The red string of fate is mentioned in many different cul...
v0.1.0 - beta release
Major Update
first day of showcasing the game. nervous. will update on how it went after talking with yokoh...
UPDATE 0.8.11
Game Design
UPDATE 0.8.11 What is new? -Claim fabrication (not finished) -Control stat. -Fixed map -Fixed kids -Fixed romance That's all. This is just some minor bug-fixes...
Coding dev_2
Goals 1. expand on the environment, get more models, and code for picking up cheese. 2. wip, Chris is getting his wifi today so hopefully we can get a roach or...
Beta 1 is out
Major Update
Initial Release This beta is very bare-bones. There are two enemy types, Dwarf Red Bulborb & Red Bulborb. So far there is only Red Pikmin & Yellow Pikmin. There...
1 file
Cuesed Dungeon v.1.0
Major Update
The build of this version was created a few minutes before the closing of the project submission to the competition. It may contain bugs that do not greatly aff...
1 file
Version 4.0.1 update
Version 4.0.1 has been released. This is a minor update, so the only change is that the Attract Mode has been fixed a bit. That's all. -TSHM...
4 files
Catsquerade - DEV LOG 009 (4-7-2024)
2
Game Design
DEV LOG 009 4-7-2024 GENERAL STUFF: BACK AT IT AGAIN! After a few weeks off since part I of Catsuqerade was published here on Itch, I’m jumping back in - time...
v3.1.0: Release preview
2
Greetings surveyors! I’m excited to share the latest version of Periphery Synthetic EP. This update responds to the outpouring of feedback that I received aft...
4 files
made the game
Major Update
cool...
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