1.1.015 (Modified)
-Added new music for Lane-Guard Hunters encounter.
-Data cloud now tracks run mod mastery (awarded for single run-mod runs).
-Attempted to fix a problem with certain unlocks triggering too early.
-Fixed Guardian System x200 not adding its effect correctly.
-Fixed United Galaxy run mod adding duplicate cards to pools.
-Fixed some problems with tooltips during challenge reward location screens.
1.1.016 (Modified)
-Reworked drive power related tooltips.
-Immortal Supporter HP increase (4-->6).
-Increased Blockade Runner HP (4-->5) and starting bots (8-->10).
-Assault Effector (aka Heavy Effector) now only targets enemy side.
-Vast Shipyard Systems and Oversized Workshop fleet upgrades now also drop a random upgrade when acquired.
-Networked Deployment upgrade now also adds complex operation.
-Self-Polarizing Hull upgrade now has +Suffer EMP intead of timer +1.
-Fixed some problems with retreat and self damage, enabling Strafe Drive compatibility with self damage units.
-Fixed Galactic Community run mod still enabling duplicate tech and units.
-Fixed Mega Kill Ship run modifier not granting bonus to megaship under certain circumstances.
-Fixed End-Tech Galaxy run mod not applying correctly to copied constructs.
-Fixed Overclock not being affected by Copy Goo.
-Fixed a problem with Wing Scout's title portrait.
-Fixed some typos.



















