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(1 edit)

1.1.005 (Modified)

New Stuff

-Added 37 combinable run modifiers, unlocked by completing the final encounter.

-Among other things these include endless mode, various randomized starts, all faction runs and lots of ways to make runs way easier or harder.

-Added 2 new bosses (exclusive to endless mode).

-Added 8 different challenge locations to star systems, unlocked by reaching encounter 9.

-Challenge locations allow you to increase the difficulty of an encounter for an additional reward. This is optional for each encounter.

-Added 21 new upgrade dongles.

Changes

-Slightly reduced enemy SRM drop range.

-Random dongles on production worlds now cost 70/100.

-Reduced random price range on dongles.

Fixes

-Fixed salvage bot repairs sometimes not triggering.

-Fixed some turn end events continuing to resolve even after an encounter is completed.

-Fixed a bad interaction on rapid dacay and support rad effects.

-Fixed pull/push not resetting after dongle removal.

-Fixed some missing tooltips.

-Other small fixes.

-Fixed some typos.

Greatly appreciate these changes!

And I finally, finally managed to beat the Final Encounter yesterday and now have access to the run modifiers, which are quite cool.

One question remains, though: I had unlocked those combo tech ships in earlier runs, but did not gain access to them, as that required beating the Final Encounter. However, there are still not accessible to me now. Where do I find them?

And by the way: I noticed that the Fire Mission card does not work properly. It is not put into your hand when the corresponding ship activates.

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Combo ships are only available if you play their faction combo. They can be found like any other ship in ship system locations then. You might have gotten unlucky so far or played combinations that don't have their combo ship unlocked yet.

As for fire mission, the card never says it puts the card into your hand. It is created in your draw pile on deploy, that means when first putting the ship on the board. Fire mission then remains in your deck like any other card until the encounter ends or the missile carrier retreats.

Thanks for clarifying. How will I know that it is a combo tech ship? Will the game call that out?


Can I view those combo  ships in that awesome overview screen that shows all ships, items, enemies etc..?

Combo ships have their own section in the data cloud yes, its labeled "combo" even. The game doesn't call them out specifically when seen, but you can often recognize them by their tendency to use mechanics from both conbo factions.

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That is weird, because I already have unlocked at least 3 of them, but there is no combo section in the data cloud. Seems like a bug to me. In which area of the data cloud should the combo section show up?