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0.7.025 (Alpha)

Changes

-Expanded Trade Union player deck (12 new tech, 4 new units).

-Consumer and create random container effects are now modified by effect power.

-Cards are now removed from the loot pool once acquired. This should result in no more card duplicates being acquirable during a run except by using copy upgrades.

-Targeting buff now features into damage pre-calculation on damage icon.

-Kill-Director now start with Lure Projector instead of Traceable Scanner.

-CVG now has Depleatable 1 and is in the con depleatable loot pool.

-AM Porter Class now has Depleatable 2 and is in the con depleatable loot pool.

-Full containment now prevents "alter target point defense" effects.

-Troop-Carrier Refit upgrade is cut, but con flagships can have a similar starting effect.

-Units that do not have a timer can no longer enter stealth.

-Fighter small craft now sometimes jump to evade missile (purely visual).

-Small craft targeted by PD no longer immediately break off, instead they attempt their attack but miss (purely visual).

-Advancing enemies now jump into rear orbit positions, leaving immobile enemies in front of them.

Fixes

-Fixed Alif Payload upgrade not being limited to tech cards.

-Fixed Evac Displacer being able to target hand.

-Fixed boss phase changes not fully resetting boarding state.

-Fixed Squadron Planning not being able to target some small craft effects.

-Fixed unit death not resetting boarded state of ship object.

-Fixed a problem with Railgun Strike fire anim (?)

-Fixed tutorial never completing.

-Fixed a problem causing random bomber escorts to visual attack the target of other escorts bombing runs.

-Fixed bomber escorts not retargeting if another bomber escort takes out the front enemy.

-Fixed bomber escorts attacking dead units if no targets remain after they initiated their run.

-Fixed a problem with ram attack visuals.

-Fixed 0 dmg cards with damage bonuses not triggering crits against units with target lock.

-Fixed run launch being enabled after selecting another faction commander, allowing to start run without a flagship.

0.7.026 (Alpha)

-Replaced crit buff dmg preview with multiplier displayed next to current dmg.

-Fixed construct system reward locations never spawning.

-Fixed a problem with comms system.

-Fixed overdrive damage bonus not working (?).

-Fixed some problems with how certain cards are removed from loot pool.

-Fixed bonus damage per enemy not applying to cards.

-Fixed repair/slavage bots not self-destructing if a unit retreats.