0.7.018 (Alpha)
Changes
-Extended upgrade pools with a whole bunch of new dongles (11 global, 10 low tech, 18 con, 12 flo)
-Enemy mercs can also have some of the new upgrades.
-SRM system locations now scales with zone count.
-Gun Platform is now 10■ 6◔ 3▶.
-Some minor changes to encounter spawns.
-GP Resource Manager can no longer trigger directly after changing phase.
-Escort bombers no longer target boarded units.
-Improved unit jump in preview.
-Support effects (Apply X to Y) no longer target fully boarded units.
-On death support effects now switch alignment if the dying unit is fully boarded.
-Eliminate troops is now a numbered keyword and some boarding cards now eliminate a small ammount of troops on target.
-Nightmare Operators now has Eliminate 10 (instead of all).
Fixes
-Fixed flank speed being applicable to non-timer units.
-Fixed missing description on final encounter.
-Fixed "Gain x" effects overwriting another if multiple ones happen on the same unit.
-Fixed store UI remaining stuck on screen after buying out upgrade pool.
-Fixed some addaptive comms text not displaying reference.
-Fixed Salvo not depleting on some cards.
-Fixed reinforcement timer not updating after wave advance.
-Fixed a problem preventing mode switch from taking effect.
-Fixed a specific boss phase change not updating attack tells.
-Fixed some issues resulting from how unit are removed from orbit when retreating.
-Fixed guns updating to VLS mode flipping player units.
-Fixed escort bombers being unable to attack if the front enemy on orbit is untargetable.
-Fixed various problems with escort bomber attacks.
-Fixed some problems with scrambled multistrike tech cards.
-Fixed damage reduction card effect interacting badly with effect power.
-Fixed removable upgrades displaying remove cursor in situations when you can not remove them.