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0.7.018 (Alpha)

Changes

-Extended upgrade pools with a whole bunch of new dongles (11 global, 10 low tech, 18 con, 12 flo)

-Enemy mercs can also have some of the new upgrades.

-SRM system locations now scales with zone count.

-Gun Platform is now 10■ 6◔ 3▶.

-Some minor changes to encounter spawns.

-GP Resource Manager can no longer trigger directly after changing phase.

-Escort bombers no longer target boarded units.

-Improved unit jump in preview.

-Support effects (Apply X to Y) no longer target fully boarded units.

-On death support effects now switch alignment if the dying unit is fully boarded.

-Eliminate troops is now a numbered keyword and some boarding cards now eliminate a small ammount of troops on target.

-Nightmare Operators now has Eliminate 10 (instead of all).

Fixes

-Fixed flank speed being applicable to non-timer units.

-Fixed missing description on final encounter.

-Fixed "Gain x" effects overwriting another if multiple ones happen on the same unit.

-Fixed store UI remaining stuck on screen after buying out upgrade pool.
-Fixed some addaptive comms text not displaying reference.

-Fixed Salvo not depleting on some cards.

-Fixed reinforcement timer not updating after wave advance.

-Fixed a problem preventing mode switch from taking effect.

-Fixed a specific boss phase change not updating attack tells.

-Fixed some issues resulting from how unit are removed from orbit when retreating.

-Fixed guns updating to VLS mode flipping player units.

-Fixed escort bombers being unable to attack if the front enemy on orbit is untargetable.

-Fixed various problems with escort bomber attacks.

-Fixed some problems with scrambled multistrike tech cards.

-Fixed damage reduction card effect interacting badly with effect power.

-Fixed removable upgrades displaying remove cursor in situations when you can not remove them.