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NicoBobBison

112
Posts
2
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A member registered Jun 09, 2021 · View creator page →

Creator of

Recent community posts

Fun game!

Good game! I love Smelvin <3

Can you run this on windows?

Really fun overall!

Fun concept! Movement felt a bit glitchy at times.

Nice job! I'm surprised that you had enough time to add multiplayer. I think that a tutorial would have been helpful, since the mechanics were a bit confusing.

Sometimes, the player's gravity is really low, but that might be a feature.

I like that you can choose which die to bring into battle. However, I usually ended up assigning all of my sides to one ability to guarentee I use it, so you should probably limit the amount of dice sides that can have a single ability.

Pretty fun overall! I like how the blue dice don't always give you buffs.

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Really cool! Reminds me of spelunky. My only suggestion is that the early game feels a bit slow, so maybe make gold ore give you more money.

Fun visuals! Reminds me a lot of downwell

I like the minimalist style a lot!

Really fun, especially for a game made in 50 hours. Gives me TABS vibes

I really liked the art for the bosses! While I was playing, I hit end turn too fast and glitched out the damage system I think

Interesting idea! I usually ended up using trial and error to solve each level though, so it might be good to make the levels shorter to incentivize people to think about their moves.

Great art and music! A couple of bugs with the player movement, but really good overall!

Awesome music! I like the grappling hooks a lot

2x the snakes I was expecting, very cool

Really good character art, the player felt a bit slow.

I was confused about the objective of the game. I liked the dice physics a lot

10/10, I ruined a funeral

Really good character design! The only bugs I noticed were that cutscenes would play again if you reenter a room. Also, the transition screen should probably be a little bit faster. Great game!

Fun idea, I would probably add a cursor to the game since it was hard to see where I was aiming.

Really cute art! I like how you combined aspects of both roguelikes and deckbuilders

Really great art and audio! The only change I would make would be to maybe allow the player to shoot backwards, since there were times where I felt like I needed to realign a shot. Amazing work overall!

Pretty fun game overall! I almost got 1000

Really creative take on the theme! Seems like this could be a fun multiplayer game

Pretty neat concept! The physics felt a bit weird at times, and the water weapon was undoubtably the strongest. A few quick tweaks after the jam ends could fix this

Story seemed fun, but I think you should have focused more on gameplay. Like people below are saying, the theme didn't really feel like the main focus of the game.

Didn't run :( I think you need to disable compression in the player settings for unity, otherwise webgl breaks

Great artstyle and gameplay! The only change I would make would be to not allow the player to switch the dice once they see the outcome of an event, since this would make it more suspenseful. Amazing job!

Pretty fun! The only change I would make would be to make the main character stand out more from the background, since it was sometimes difficult to figure out where you were

Really funny dialogue! The ice dice was a bit overpowered

Really cool twist on the theme, I think this has a lot of potential if expand on it after the jam!

Really cool take on the theme! I like the artstyle and the monster designs a lot

Presentation was spot on! Even though this was a common interpretation of the theme, I think your take stood out.

Really good art! Like other commenters mentioned, a "next move" image would be a nice addition, but it looks like you did that already. Great work!

Not too difficult, but still a lot of fun!

Really fun take on the theme! I got 162 points

I really like the VHS style of the game!