*clicks tongue*
You are welcome, and you betcha!
DeadeGuard98
Recent community posts
"A Riveting & Effective Formula Followed to the LETTER~"
PROS;
+ Extremely short but did its job well- much like a certain unhappy worker.
+ So far, no cheap jumpscares... good, and hope it stays as such!
+ Met all of my expectations, even surprising me! Particularly where the plot's next directions are pointing towards.
+ The "shi**ier" look of the convenience store was a welcome change of scenery. There's something very minimalist about it and it added to the overall isolation.
CONS;
- The reactions were a bit mistimed and underwhelming.
- Some unclear & unfriendly setting options.
BUGS:
x None that I could spot.
x That said, maybe some optimization needed? I've played my fair share of low-poly horror titles; this one was spotty in some parts despite the small area to explore.
NITPICKS
~ There should be more observations and remarks by the protagonists so that we can infer his personality better.
- "E" should also advance dialogue.
CONCLUSION
"Here's a letter that I don't need to read until the end to know its contents will be compelling & good! But I will anyway, and am especially looking forward to what else it has in store for it~"
4.5 / 5
- DaRevieweD
[follow me on my Steam curator "DaRevieweD" for more like this: https://store.steampowered.com/curator/37670120/]
"This Developer Is... Up to Bat and They Hit A Homerun~"
PROS;
+ The story is your campy but well fleshed out teen drama j-horror, which we all secretly die for! Think of the Urban Legend dread but 10 minutes worth~
+ Having multiple endings was a super nice touch to "pad" the game but in the right way.
+ More than one way to do combat. Friendly firing enemies made this a gas!
+ Sound design is eek! Repetitive and loopy, but EEEEK!!
CONS;
- The combat is either swing or a miss. Bat should have longer reach.
- Having to retry from scratch upon death, AND to the already slow beginning was exhausting... Factor in the escorting Ashl- I mean, Sayaka missions...!!!!
BUGS:
x While talking and holding down the movement keys, the player will move either only vertically or horizontally.
NITPICKS
~ Typos
CONCLUSION
"Not a BAT game at all... in fact, not in the slightest. It's the BASE I've ever seen from a game jam. Why this didn't win is a major head-scratcher. Someone has a concussion somewhere!
4 / 5
- DaRevieweD
[follow me on my Steam curator "DaRevieweD" for more like this: https://store.steampowered.com/curator/37670120/]
I'm not a very picky individual, although I am nitpicky... that said, I thought it met each and every criteria extremely well!
Including two more categories I'd personally add myself, namely "Novelty" & "Horror" both of which it achieved with flying colors!!
Right now, I'm just over the moon at the possibility of what comes next for this talented & underrated developer whom I've followed since 7th Chance.
My parting thoughts?
"The most innovative horror game I've seen in decades... Much like its prized & lauded camera shifting mechanic, meticulously incorporated into its puzzles I might add, it really changes your perspective on what you can expect from the genre. Terrific work~"
-DaRevieweD
(Oh, and my fingers are still crossed that you'll snatch that funding application~)
Just in case it's misinterpreted. I meant to say the showing of the clip on Twitter is akin to a sword being removed from the sheathe. BUT THEN- ...................
It abruptly cuts off and so I don't know how to process my feelings/thoughts. I want to learn more about the game but couldn't
Not actually about a literal sword in-game. I bet you have it all under control XD
+ Sign me up on that cruise with Sophia!
+ When can we depart!? It's beautiful and melodramatic.
+ Absolutely mind-boggling addition to the genre. They're proud to have you!!
- Not me, but stickler for rules might say that the pitch tweet was super weak.
- Worried about the accessibility of the finding things, people.
+ Like finding a unicorn! That colorful and hopeful sensation.
+ Beautiful!! I can't wait to hear what it sounds like~
+I like that you came prepared and thorough with the pitch. Shows your determination!
- Concerns about how aspects of the game would gel.
- Main menu design which could be WIP. If so, cool!!
+ I cannot wait to follow-up on the afterMATH of this project!
+ I think it bridges games + learning, useful for students and or growing children in general!
+Visually striking, especially for AR! That should be mad fun!
- Gameplay idea; video maybe?
- And yes, definitely set up a Twitter. I'd follow~