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A jam submission

Corpse KeeperView game page

Submitted by Thermite Games (@ThermiteGamesHQ) — 3 days, 21 hours before the deadline
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Corpse Keeper's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Pitch Quality#14.0004.000
Engagement#13.9443.944
Clarity#63.6673.667
Unique Selling Point#63.6673.667

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Very nice press kit and clear pitch. The USP might use some clarification.
  • ​Stand out entry! Love the premise of the game and the visuals are very atmospheric. Great tweet, the Press Kit is nicely detailed and the Steam Trailer is visually stunning. Suggestions: -- Perhaps include more focus on your Unique Selling Point: we feel that building an army of the living dead is pretty unique so added it to the suggested tweet edit posted below (as Realms Games). -- Trailer could start with action to grab attention and then cut to various other scenes. Include the Trailer here too.
  • Feedback submitted as Indie Legion.
  • Great Tweet Solid and professional press kit You need a link to your steam page from the itchio page I could only find it from the dev log
  • Your text is great! I'd prefer to see a video/in game screenshots to see what is going on when reading your tweet.
  • It GOTH-ed me good, from beginning to end. I loved the squeamish score, degree of customization and insane combat system. However, I was also a little unclear on how the combat actually goes and the short, too fast segment in the trailer on the items did nothing to salve my confusion. But overall, my GOD!
  • The concept explained within the presskit is a bit difficult to follow in the Gamescom trailer. It sounds very interesting when reading the kit or Steam page, but the trailer is edited very quickly that it's not clear it's a roster-based system.

PitchYaPitch Tweet
https://twitter.com/mlclStudio/status/1451954322728579073

Press Kit Link (DevLog Update)
https://deathcathedral.github.io/presskit

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Comments

Submitted

Excellent tweet! Clean, concise, and gets me excited to play. I love the way you broke up the text & had emojis next to the key selling features - awesome job!

Very cool premise once I've read the press kit. The Decay system is super unique in the Roster Combat style of game so I'd seek to highlight this in your tweet. "Utilize your best fighters before they Decay away!" or something along those lines.

Thank you for sharing!

Host

Love the decay system idea

Submitted

Excellent pitch..awesome promo video, particularly that movie like bgmusic and sfx..you may attach promo video on itch page too.

Good luck with #PitchYaGame.

Jam HostSubmitted

Feedback submitted as Indie Legion.

Jam Host

Stand out entry!  Love the premise of the game and the visuals are very atmospheric.

Great tweet, the Press Kit is nicely detailed and the Steam Trailer is visually stunning.

Suggestions:

-- Perhaps include more focus on your Unique Selling Point: we feel that building an army of the living dead is pretty unique so added it to the suggested tweet edit posted below (as Realms Games).

-- Trailer could start with action to grab attention and then cut to various other scenes. Include the Trailer here too.

Jam HostSubmitted

Suggested Tweet Edit:

Death Cathedral is a challenging action-strategy RPG: Build a powerful army of living dead to defeat the Devil of the Deep.

☠️Gothic Roguelike

⚔️Action & Roster Building

💎Resource Management

Wishlist👉https://store.steampowered.com/app/1601740

Press Kit👉https://deathcathedral.github.io/presskit

#PitchYaPitch

Jam Judge

Very cool looking and great pitch! I'd echo what other people have said about the image though, you have a really cool trailer on your Steam page, you could cut out the best 30s of it maybe and put it here?

Jam JudgeSubmitted

Really good art, and SUPER cool screenshots and REALLY great pitch tweet! Could use a small trailer though for the pitch tweet and itch page.

Submitted

Press Kit and video looks really nice - it kinda shows dynamic of gameplay. But the artwork in Tweet is too... crowded and unclear - it's a bit confusing.

Jam Judge

+ Engrossing and pretty getup, I get my fill just from watching!
+ Infectiously heavy atmosphere.
+ Something about it... Bloodcurdling but also intense

- Unclear combat description, just vague words.
- Too many characters/classes to showcase both in tweet and trailer

Jam JudgeSubmitted

very clear! But missing a screenshot or video of gameplay. maybe push more for what's unique too

Jam JudgeSubmitted

Nice work  but no call to action feeling, user should know what they need to do after reading

Jam JudgeSubmitted

Nice work  but no call to action feeling, user should know what they need to do after reading