I just released Yearwalker, a card-based solo rpg about divining the future, for the Folklore Jam!
Your path will take you to the crossroads tonight, across field and forest, over rivers and under the boughs of trees; over graves and sacred ground alike. Before the day dawns you will face many dangers, and you have come prepared. You have told no one where you are going, and you have kept your silence this day. Now, as the night falls, it is time.
You are a soul in search of answers in the dead of night, and this is your Year Walk.
Yearwalker is an introspective solo rpg about divining the future and encountering the supernatural. It is inspired by Scandinavian folklore and tradition, and was written for the Folklore Jam. To play it, you need a deck of 52 cards, perhaps something to write with, and a bit of quiet.I also made a custom deck of illustrated cards to go with it, featuring a ton of different creatures and objects from Scandinavian folklore, because I have no chill.