While whether or not games are good is debatable, there are a lot of games out there. So let's help each other find some good tabletop games by recommending ones you enjoy.
I'm running Dungeon World right now and enjoy it a lot. It's not perfect, but it's fast and easy to get new players into the action (I have two players who have never touched an RPG before).
Spire is easily the most flavorful read I've encountered in years, and it's next on my list to run.
Nobilis 2nd edition is the game that spoke to my soul and convinced me to start designing "professionally".
Might I humbly suggest my own games? A bunch of them are free, and all of them are cheap.
Ryuutama by Atsuhiro Okada is a game about journeys, where the way there is just as important as the goal itself. It is thoroughly delightful, with one of the quirkiest spell-lists I've seen in any game, a simple but elegant dice system, and some of the most inviting presentation I've ever come across. Simply reading the rules is a good experience.
Alright, I'm back to recommend.
First I want to recommend Hearts of Magic: Threads Entangled. It's a hack of Firebrands where you play as one of several factions of Fey vying for control over The City in an escalating cold war. It's very good and very evocative.
Next is Interstitial: Our Hearts Intertwined. It uses the Powered By The Apocalypse engine to enable you to tell Kingdom Hearts-inspired stories with a focus on interpersonal relationships. You can make your own characters or go fully kingdom hearts and make some ambitious crossovers. A playtest actual play podcast of Interstitial can be heard here
Ascendancy is a cool hack of The Spire that uses The Resistance System to tell the stories of psychic cyborgs trying to find their own way in a city at war.
Finally, Facade is the only vampire rpg that exists so if you want to play an rpg and be a vampire, you have to play Facade.
Hello. I wan't you all to go ahead and play Doki Doki Literature Club if you are into anime, horror, and dating games. Remember, this game is not suitible for children who are easily scared - do not play unless you are not afraid of these things or you are 13+. The community can show you secrets, how to open files, etc.
Here's some more:
The Skeletons - From the folks behind Fiasco. Another GM-less game. It's about playing some skeletal guardians of an ancient tomb who defend it from adventures and other intruders. It's a lot more meditative and quiet then the description, but you also get to draw some skele-friends. I really want to do a hack/expansion for it, since the game-as-is is a bit content-lite for multiple play-throughs.
Goblin Quest - This is a game about goblins going on a quest of the utmost importance. It's silly and has a lot of cartoon violence. It also comes with a lot designer made hacks that I've never played but always wanted to.
I'm working on an actual play podcast fo Evoker's Pact and I'm really enjoying it. It's a belonging outside belonging diceless gmless game about modern secret magic people battling demons and evil. But it has some really neat setting stuff and is full of flavor. One important part is the group is a collection of people who used to be a tight circle of friends, it fell apart, and now they're back together again.
Here are some intense, emotionally heavy games that have given my trusted friends & me extraordinary experiences, and that I recommend playing with people you can rely on for care and aftercare.
Witch: The Road to Lindisfarne - A story game about a convicted witch in 1350 and her captors.
Montsegur 1244 - A story game about a doomed community of Cathar heretics being stormed by Catholic forces.
Ten Candles - A beautifully poetic horror game by candlelight.