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(+5)

Ryuutama by Atsuhiro Okada is a game about journeys, where the way there is just as important as the goal itself. It is thoroughly delightful, with one of the quirkiest spell-lists I've seen in any game, a simple but elegant dice system, and some of the most inviting presentation I've ever come across. Simply reading the rules is a good experience.


(+1)

I second this wholeheartedly! It's a great read and changed how I think of games and game design. (Also the spell list is the best, yes.)