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Marn S.

A member registered Feb 19, 2015 · View creator page →

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Recent community posts

More like the latter!

thank you for enjoying!!

ahhhhh that's awesome!! i'm so glad you had a good time!

Hey! I didn't realize they'd run out -- there should be more up now!

this is so sweet!! thank you for the lovely comment, i'm so glad you had a great time!

Streamed this right after it came out and had a great time! 


this is an absolute delight of a story. fuck yeah

no problem!

of course!! i hope you have fun!

thank you!!! i'm glad you had a good time with it :D

no prob!! i've been trying to stay on top of refreshing the community copies so that anyone who needs one can grab it :)

not that i know of, but another commenter made a google sheets template for playing it online!

of course!! i've been trying to stay on top of restocking the community copies but they've been going VERY fast, haha

hey!! i hadn't noticed that the community copies had run out, i just re-upped them!

i had so much fun writing something for this zine and everyone else's pieces are SO cool i love this au

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Woah, this is rad! Do you have a twitter or homepage I can credit? I'd love to give this a shoutout on my twitter

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We playtested the 1.2 rules during the Moon Landing charity stream and it was an incredible game! Here's part 1 of that actual play.

i’m glad you’re enjoying it!!!

yoooo this rules!! i’m glad you had a blast!

thank you abe

this is so cool, i love the monster chase idea and the google slides map!! i'm glad you liked it!

Yes, house is gmless!

Thank you!! I'm glad you liked all my stories! :)

Oh gosh, thank you so much! I was wondering if the double buy was an itch fluke, haha. I can totally refund the second one for you if you like!

Hmmm, I threw Super Soakers and water guns into the rules, so I would be totally inclined to give bubble wands/bubble guns a pass!

This month I released BACHELORLOCK, a romance-flavored hack of my game CHORELOCK, for people who prefer dating demons to making demons do menial tasks. It's a simple 2 player game, and free!

I also released Catbox, a GM-less game where player characters all have a hidden agenda they must complete, and are all stuck together in one location (decided upon prior to gameplay). It has a lot of cool mechanics for keeping and revealing secrets that I'm very excited about!


a game about a house.

house is a game i wrote for the Not A Game Game Jam that is both a game and not really a game at all. It's a completely playable exploration/narrative game about exploring a house that you and your friends "build" on a sheet of paper, but the rulebook is also designed to function as a self-contained work of short fiction!

i just released house for the not a game game jam! it's a game (sort of) about exploring a house that is wrong.

lately it's been bdg's playlist of 'castle chase music' (music with a dance beat that also sounds like someone is chasing you through a castle)

A game about getting demons to do your chores.

Chorelock can technically be a play-by-post, or played over a voice chat client, but it's ideally an in-person game that you play with the other person sitting in front of you.  It's a two player game where one person plays as a warlock, and the other plays as demons they're summoning to try and bargain with to do their chores. Made for the Transferable Class Skills Jam!

I just released CHORELOCK, my game for the Transferable Class Skills jam! It's a two player roleplaying/bargaining game where one person plays as a warlock trying to convince some demons (the other player) to do their chores.

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My Very First Warlock was a traveling inventor/armchair demonologist named Tannis Kind who made a pact with a demon when he was a teenager, taught himself how to make magitech, and became basically a traveling coffee machine salesman. He sort of stumbled into an adventuring group that ended up looking for magical artifacts that belonged to the gods, to return them to the gods that had left them lying around a long time ago. He had been betrothed to the Fae King for quite some time prior to the campaign, but left the Feywild and subsequently lost three years of memory because (at least in our campaign) if you leave the Feywild without proper protection against it, you get a memory wipe. Which made for a fun campaign arc when our party had to travel into the Feywild and Tannis was hailed as the king's fiancee and members of the court immediately started trying to either get on his good side or poison him, and he had no idea what was happening. Also one time he made a guy clip through the floor so hard that the guy died.

Currently I play (in 5e) Tannis's brother Peregrine, an anthropologist who accidentally picked up a cursed talking sword that is trying to make him into an evil jock, and (in Shadowrun) Foxtrot Donowitz, a Jewish orc MMA fighter.

i just read this for the first time recently and i LOVED it!

i loved this demo and i can't wait for the full version of the game!!!

Big Motherfuckin' Crab Truckers is transcendent and I wish it was as popular of a Funny Animal Game as Honey Heist

The girl with the coiled hair will use the knocker.

Record Collection was the jam that really got me Deep Into working on my own games, because I love love love music, and the idea of using it as a jumping-off point for TTRPG-making had somehow never occurred to me. Wide-open themes like that are what I have the most fun with...I would love to see a jam sort of the same as ReCo, but with favorite written works instead of music, maybe? That might just be the English major in me jumping out.