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A jam submission

LEFT BEHIND (post jam version)View game page

Retro sci-fi horror FPS aboard the HMS Deringer in the year 2303.
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LEFT BEHIND (post jam version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#994.5304.530
Enjoyment#8193.5433.543
Overall#8313.6923.692
Creativity#31933.0033.003

Ranked from 381 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your role is to hunt a monster, but when the lights turn on, the roles are reversed and you become the hunted!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 140 to 121 of 147 · Next page · Previous page · First page · Last page
Submitted(+1)

The music and artsyle are gorgeous! Are you supposed to feel safe and chase the creature? Because I sure was not!

Submitted(+1)

I didn't really understand how you implemented the theme - 1on1 vs alien and once I killed it all was over...

But man the music and the atmosphere was thick and thrilling great job! better than some games I played and payed for!

Submitted(+1)

=========================

Review Summary

=========================

[ + + + + + ]  ::  ENJOYMENT

[ + + + + + ]  ::  CREATIVITY

[ + + + + + ]  ::  PRESENTATION

My heart is still pounding! My headphones are busted, and I can STILL hear all of the audio cues that build up the tension! The stylized visuals were amazing; and I loved the combat. It didn't FEEL like a game in the sense that things are distributed perfectly; it felt like I was scavenging on a ship. Well done!


==========================

Rubric / How I Measure The Score

==========================

[ + - - - - ]      1 - Missing

[ + + - - - ]     2 - Somewhat Present

[ + + + - - ]    3 - Present

[ + + + + - ]   4 - Well Done

[ + + + + + ]  5 - Outstanding


=========================

Detailed Review

=========================

[ + + + + + ] :: ENJOYMENT

Goddamn it, I hate thriller games like this! But it was thrilling, and I loved it! It reminded me of the SciFi shows I used to watch as a teenager. That's a nostalgia trip that I don't often experience in a game. Ohh geez, I hope you expand on this game!


[ + + + + +] :: CREATIVITY

It's a trope that's been done before; unknown alien presence on board an abandoned ship in space? Yeah.. but.. it's a trope for a reason; and you get points for implementing it so thoroughly well.


[ + + + + + ]  ::  PRESENTATION

Loved the post-processing effects, loved the enemy, and loved the combat! You did this in 48 hours? God I'm jealous.

Submitted(+1)

wow really nice experience, maybe having more than once creature to kill (too easy to kill also) could be better, because once i killed it there was no challenge

Submitted(+1)

Interesting idea to have the role switch like that (reminds me of that one DKC level, you know the one), its a good twist on a well established formula. And as an unexpected side effect it made me feel like I was kind of the bad guy, or at lest that there were no good guys

Submitted(+1)

The atmosphere is amazing and the art style is perfect, it really pulls you in and keeps you on the edge of your seat. The flashing lights and the music makes it very spooky. I had a few issues with the mouse at first but it wasn't a problem afterwards.

Submitted(+1)

Spectacular. My only complaint is that I was in a room with the creature when the warning triggered so it was stuck walking on my face (a bit of an immersion breaker) and for the creature having a health-bar I couldn't seem to shoot it.

Spectacular entry! Maybe a bit of environmental storytelling/context for each ammo stash? (like a broken cabinet or a corpse)

Submitted(+1)

Incredible entry, please work on it more!

Submitted(+1)

Absolutely terrifying, really reminded me of old PS1 horror games with the vibe. I actually got a bit too spooked to keep playing 🙈

Submitted(+1)

Yo love the shader you guys used!

Submitted(+1)

Well this is definitively one of the most impressive looking and stylish games I've played this jam! It actually feels like a full commercial game. Very impressive! I loved the feeling trying to creep through the ship while avoiding the creature. Audio was great too.

I guess I am slightly confused when it comes to the theme. So the only reason I knew to go after the monster was because I reread your description after a couple rounds and went hunting for it. Before that I kept getting all 4 locks and then it would trigger its rage mode and hunt me down even in the escape pod room, though I guess that's not the way to play it? I did eventually hunt and kill it... then it was just a stroll through the park while I unlocked the other doors! But ya when it comes to the theme for the jam, I'm not sure it's the strongest... since you kill the monster... and then it doesn't hunt you then!

The above is a really minor point. Honestly this game was super impressive and an amazing example of greatness that could be achieved in 48 hours. Excellent job done by your team!!

Also was the piano music at the very end made by Budgeri or could I find that somewhere else? It was quite relaxing to listen to at the end!

Developer

Thanks heaps for playing the game and for the feedback. also, yes, Budgeri made all the music in the game, including the piano music at the end.

Developer

Thanks for all the feedback on the game, super helpful to have these suggestions, although it's really interesting to see how many were things that we wish we could have added. Yeah I did the music at the end too but now I'm planning to make a youtube channel to post the soundtrack to. When I do that I'll probably put a link on the itch page for the game. 

Developer

Sorry for the wait, I've put up the links on the page now and I'll put my channel here

Submitted(+2)

The graphics is amazing, but I think the game is simple, I kill the creature with 54% health left, Perhaps it would be a good idea to increase the enemies' attack power a bit. 

It's good enough for 48H, well done!! I really enjoy it!!!

Submitted(+1)

The sense of claustrophobia and atmosphere you've managed to instill here is fantastic! I love how well this fits the theme, where rather than starting as "the hunter" or "the prey", you actually turn the tables in realtime. The graphical style, shaders, and soundscape you guys were able to create during a short jam is very impressive and you should be very happy with how this turned out! Great job.

Submitted(+2)

The graphics look amazing, the best I've seen in a jam in a long time, the music is fantastic and the overall atmosphere is creepy. I had some kind of glitchy aim that would jump every now and then and made the experience a little uncomfortable and I'd say that the theme doesn't show so much in the actual gameplay but other than that an amazing entry, congrats! 

Developer(+1)

Aww thanks we're really proud of the game, and thanks for the feedback, good to know

Developer(+2)

Just wanted to shout out this game in particular "One Tap"  by  imoabura where you can slo-mo control and curve a bullet to hit all the targets and avoid hostages https://itch.io/jam/gmtk-2023/rate/2159231?before=3#post-8209210 it's very low on ratings maybe because it's downloadable, but it's worth it

Submitted(+2)

Love the graphics and the art style. Very reminiscent of old school fps games. If you haven't played my game yet, check it out.

Developer

Aw thanks,  will do.

Submitted(+1)

me when I have ammo: "Get back here, let me shoot you!"
the monster when I'm finally out: "I'm not locked in here with you. You're locked in here with me!"

Submitted(+2)

I was scare at first, but after collecting all the ammo i could find i realize i could just shoot the monster down. Really like it when you could kill the monster to be honest

Submitted(+2)

Very nice presentation! Not sure if it was intentional, but I unlocked the level 3 doors before seeing the monster at all, and when I did he just walked passed me

Developer

Aw thanks, yeah it was mostly intentional. To start with you're hunting down the monster and it just wanders around and does its own thing. 

Submitted(+1)

Amazing game, the atmosphere is key!! Really enjoyed it. Would appreciate a rating too if you have the time. Thanks for making this game!

Developer

Thanks, sure thing

Viewing comments 140 to 121 of 147 · Next page · Previous page · First page · Last page