Wow this concept is dark!
2:54min is that a good time?
Criteria | Rank | Score* | Raw Score |
Enjoyment | #670 | 3.619 | 3.619 |
Creativity | #1212 | 3.667 | 3.667 |
Overall | #1312 | 3.503 | 3.503 |
Presentation | #2283 | 3.222 | 3.222 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Unlike conventional survival games, in this game all you are trying to do... is get yourself killed.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
The health pack is so brutal, haha -- heals so much -- great mechanic! Really good concept too -- Kinda reminds me of Indestructotank (the 2007 flash game). I couldn't quite tell how much damage the gas or fire was doing though, but really nice work overall!
great concept and implementation! Soo many more mechanics that you can subvert. Definitely interested if you guys are gonna develop it further
It's not often that I just angrily gesture at my screen saying, "STOP HEALING ME!"
Great game xD
I don't think I've ever played a game where I was trying so hard to die. Very fun, I had to keep playing until I died!
Very good concept! The "power ups" are interesting and well chosen and the game is just fun in general so great job !
This game has a similar take on the theme as my game haha! We implemented them in different ways, and I think yours was well done. The game was really enjoyable. One wish is adding more variation to the gameplay, but it is pretty difficult in a 48 hours game haha. I love the DnB music and also the different kind of upgrades. The game also has a clear goal, and it is very easy to learn and understand. Good job!
Wow that was really fun! I had a blast and the music too fit so well in the game. Well done!
This was really fun and super creative. I loved the upgrades, especially the one to get bigger. Great job!
This looks and plays like a finished game. Never thought I would have to drag bullets my way intentionally. Great stuff.
Definitely enjoyable, I liked the timer idea to die as fast as possible ! Was confused at first why I'd regen my whole life, but in the end I managed to do sub 1:30, I'm satisfied with this score :D
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