I think this is the best implementation I've seen from "controlling the platform/level" I've seen so far. Simple but so engaging, and I really liked the puzzles. Awesome job :D
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[GMTK-2023] Can I move?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #213 | 3.986 | 3.986 |
Creativity | #429 | 4.014 | 4.014 |
Overall | #634 | 3.802 | 3.802 |
Presentation | #1841 | 3.405 | 3.405 |
Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In normal games you control the character to clear the stage, but in this game you can not control the character, you can only control the bolcks, even whole level
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The initial subversion on the very first level caught me off guard and made me laugh, good job!
It's a pretty fun game, The puzzles are challenging but not too confusing. I really liked it.
Really good job!
Very cool puzzle, loved the impression of breaking the game to solve some level haha
Very cool puzzler, love the variety of approaches and pitfalls depending on what you can move!
This was a lot of fun. My jaw dropped the first time the whole level moved. Great job!
Very good execution at a “move the level” game! The levels were very well designed, and it was pretty satisfying to figure out how to squish the pigs.
I loved it. The need to make calculated moves is awesome! Who thought playing as the ground or wall could be this fun?!
What a very brilliant game! One of the highlights of the jam for sure! I saw that a lot of people tried to make the "moving platform" concept. But yours is one of the few to have executed effectively. If you did this with only a little time, I know you would have made something outstanding with even a bit more time. Well done! (And thanks for checking out my game!)
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