Cómo puedo hacer para ejecutarlo? Lo he instalado en Ubuntu y no sé cuál es el ejecutable ._.
HectorTL
Creator of
Recent community posts
Not bad, it's a pretty complex game for your first jam. Most people must have pointed it out, but rather than rotating the player sprite should flip. It's musch more natural.
If you want the game to feel more alive try giving the player some feedback from actions, little flashes, particles, small wiggly animations... Game juice is awesome to make your game look good (even if it's a bit buggy)
Other thing i'd suggest, make sure text is readable, the colors you chose are slightly off, try at first with black on white or white on black, if you add colors try not to make them too vibrant or have a look at some color theory. There are many tools online to get a color palette.
The rest is up to you, keep learning, keep improving and one day you'll end up creating a masterpiece :)
Short and simple platformer with fun mechanics. I wish there were more levels, the idea for the mechanics had potential but i understand given the 4 day limit :)
I love the artstyle and animations, the feeling is awesome but it lacks some sound effects. There is something else you might have not noticed during testing and more people must have pointed that out, but the music stops looping after a while.
Both audio and visuals should work toguether to make the experience as inmersive as possible, although i must say the animations are amazing, maybe a subtle walking animation would make the game more inmersive if you want expand it a bit ;)
Awesome work, keep it up 🍞
Thanks a lot, glad you liked it!
And yes, the game is endless, the mechanics are added randomly so you might get the same mechanic added twice in a row. But bread collectibles are a tier 3 mechanic (which are quite rare), you must have either unlocked a lot of crazy stuff or just got very unlucky.
I hope i didn't say anything mean to you while you were playing :)
Thanks for the feedback!
We are aware there are some mechanics are not compatible with each other and that might cause some bugs, the 4 days period didn't give us enough room to playtest unfortunately and we wanted to add as many crazy mechanics as possible :(
The team did its best to make the game as polished and fun as possible in the given time, and although we might not meet everyone expectations we are very happy and proud of the result.
Glad you liked it and thanks for playing our game :)
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Fun little puzzle game, i don't have much time and got stuck on level 2 so i might come back and try again later.
I love the style, the physics are just so polished, and the outline effect feels awesome. The worldplay with the title is also nice, at first i thought it said "curvo", might also just be my mistake, i haven't slept a lot this 4 days :')
As great as always, great job :)
Here, have some bread: 🍞
Pretty simple flappy bird-style game. Not very complex, nor brilliant, but the presentation is good and you've added some clear and interesting mechanics.
The use of the theme is clear and the game is fun, great job :D
I've also seen this is your first game, i must say it's pretty good (would not be proud of my first game). Keep learning and you'll get far, you might end up creating a masterpiece someday ;)
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I must say, it's not a game for casual gamers.
The movement system is really cool, but i spent most of the time thinking about ways of optimising my movements to get all the cookies and as many extra trophies as possible...
It was really fun to play but i ragequitted after accidentally hitting the bell on level two when i was going for extra rounds, would play again.
Great job to the team :)
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Sorry for the softlocks, we didn't get enough time for playtesting and there are still some bugs, it's hard to get everything perfect within the time :(
At least from my experience the game is quite challenging once you've played for a while, but i guess it's a matter of taste, not everyone will like our game. The part of getting mechanics removed was to let the player see other mechanics, and it also helped the game fit the theme, i would agree it might be too much having them removed before you get used to them so thanks for pointing that out.
About the chat, conversations give you a hint on what's being added and removed, we also wanted to give the feeling that you are having a conversation in a discord chat (it usually takes some time in between messages, but shouldn't be too much). We tried to make the conversations entertaining and didn't want the player to ignore them, and if you are bored you can even type something yourself!
Thanks for the feedback, it's good to see the downsides from time to time :)
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That's not a feature, it's a bug!
Levels don't load after writing, that's an issue with the web version, please consider downloading the game so you can get the full experience. We would like people to fully experience the game with all the crazy stuff it has, sorry for the inconveniece :(
Glad you liked the game and thanks for playing 🍞
Sorry for the physics, there is also one level that might get you softlocked but levels are random so it's hard to predict :(
Maybe if you give it another shot you might unlock a wall jump... or double jump... maybe you could switch gravity, you wouldn't get stuck if you could switch gravity.
There are endless combinations and every playthrough is unique, the game is fully replayable and you might discover new mechanics you've never seen before :)
(we also reccomend the downloadable version as the WebGL might be missing some core features, it depends on the browser and the device)
Above all, thanks for playing our game!
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