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A jam submission

Sliding Puzzle HeroView game page

This is an adventure sliding turn game! Find the antidote! Save your sister!
Submitted by lapuentegames — 3 days, 4 hours before the deadline
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Sliding Puzzle Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1233.4093.409
Graphics#1383.5453.545
Overall#1493.5453.545
Audio#1643.2273.227
Authenticity (use of resolution)#2214.0004.000

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
2 people

antoniolm: art
franciscolm: programming, sfx

Was the resolution a challenge?
not really

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Comments

Submitted(+1)

The sliding puzzle mechanics works great, even though I’d say it’s a little bit slow. In some situations I would say I could move to some tile I was not supposed to move with my slide, like moving in diagonal or “jumping” over tiles…

Developer

Thanks for playing!!  There are some known bugs, we'll fix them after the voting ends.

Submitted

Nice puzzle, cool cutscenes.
Good work!

Developer

Thank you! Glad to see you like it :)

Submitted(+1)

i played it for a little, but i found some bugs and my character couldnt move anymore. Anyways very nice idea, i think it just needs a little bit more polish

Developer

Thank you for playing! Yep, the game has some known issues, we'll release a new version fixing them after the voting perid ends. Thanks again!

Submitted(+1)

Cool idea! It would be perfect to add button to end turn - there times when route ready and you have to wait.

Developer

Thank you for your feedback! 😄

Submitted(+1)

I'm quite excited about cool takes on underserved genres, though I really wished there was more to this. The rocks blocking your way are awesome, but mostly everything else is just decoration and it feels underutilized.  There's really not enough taking advantage of the sliding, or the turn-by-turn nature. The sounds also were very screechy and I did not like them.

Developer

Thanks for the feedback! We tried to include more mechanics (enemies and other types of tiles) but in a 4x4 map is difficult to polish them. So we try to make a short game with a few mechanics that help to narrate the history. We include this ideas in a future version, without the jam retriction.

Submitted(+1)

I really liked the concept of the game and I was having fun playing it, but unfortunately I ran into a couple of bugs. If you accidentally press two directions at once, it can make tiles disappear (which happened to get rid of a road tile that was crucial to one puzzle, so I got stuck.)  It would also be cool to be able to force the end of the turn early, by pressing spacebar or something like that.  So once you have a full path setup, you don't have to wait for each turn to end one at a time.  Also, I don't like to be a stickler, but the blue UI bar at the bottom doesn't adhere strictly to the 64x64 pixel rules.

Submitted(+1)

I enjoyed the process of figuring out how to play the game (kind of skipped over the instructions) and found it to be quite satisfying. My heart tends to sink at the sight of a sliding tile puzzle but this turned out to be innovative, engaging and fun. Nice work.

Developer(+1)

Thank you for your comment! Happy to see you like it :) 

Submitted(+1)

It was a great pleasure to go through to the end. It is noticeable that the visuals are strongly influenced by Loop Hero, and the indirect control is also used very appropriately. The game leaves a very good impression.

Developer

Thank you for your comment! Yes, we used the same palete than Loop Hero, since the hero's movement is automatic, we thought that it will help to understand the mechanism.

Thanks again!

Submitted(+1)

Very interesting game! I liked the idea of manipulating the board with sliding puzzle but with the timer it made the game a bit more frustating when you get stuck because of the hero. If you get to manipulate the board and once you are done make the hero walk on it.

Developer(+1)

Thank you for playing. We took some design decision that did the game a bit more frustating but that was our intention :)

Submitted(+1)

Once I got the hang of it this was quite fun to play! Made it to the end, it was a good amount of gameplay. Nice work on the cutscenes too! The sound of the turn switching is a little unpleasant to hear, but that's minor. Nicely done!

Developer

Thank you for playing. Sounds need to be reviewed for next version hehe Happy to see you like it!

Submitted(+1)

Very cool take on sliding puzzle games! Usually I'm horrible at these puzzles but in this game it wasn't too difficult for me. Loved the cinematics and I always love to see a story that isn't afraid to have an unhappy ending. The art was great as well, definitely made every pixel count. 

Only complaint I've got is that the end turn sound is very high pitched and piercing and made me turn my volume way down.

Other than that great job to both of you!

Developer

Thank you for your commet! Glad to see you like the game :) We know that we have to change some sounds, we'll include it in the next version.

Submitted (1 edit) (+1)

Very nice atmosphere! Fun puzzles but relatively simple to solve once you know the movement mechanics. Soundtrack fits the game well. I also enjoyed that you made a cutscene for the end of the game :)

Developer(+1)

Thank you for playing! We didn't want to make the game too difficult to allow players to see the final cut scene. In other jams we also made a final cut scene but noone saw it xD

Submitted(+1)

Nice atmospheric puzzle game. Although the puzzles were pretty straightforward, I had a enjoyable experience. 

Developer(+1)

Thank you for your comment! We wanted an experience that everyone could finish, but this implies make it easy for some players :), other couldn't finish it though

Submitted(+1)

Im just really bad at this puzzles so i coudnt get to far

Developer

Thank you for playing anyway :)

Submitted(+1)

I got stuck but its fun a puzzle game