Thanks! Actually I use an mod of beepbox called jummbox which adds a lot of features for EQ, including applying filters. It is quite complete but I've yet to delve deep in a real DAW to make it more professional, maybe for the next jam I'll give it a shot.
grasstypefire
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Thanks for listening!
About the mixing, I didn't apply any filter to the drums mostly due to time constraints because I wanted to revisit them. I wish I had paid a bit more attention to it tho, I feel like I've been lacking in the mixing for a while now. But hey feel free to explore and ask me about the song project on beepbox with the link in the soundtrack page!
Those dinos have no bussiness being this jazzy, I love it!
All 3 tracks sounds amazing, with great composition and well tought out mixing. My only minor gripe is that tempo increase in the first track which is well executed but kind of pulls away the town vibe for me a little bit. But even then I think these are amazing, great work!
I love it! It's pretty polished and the levels are very creative. The player AI works flawlessy and the possession mechanic makes it quite smooth to play it.
It does get a bit hectic at the later levels, maybe if the player or enemies were a little slower it could be less frustrating. But even then it's still a fantastic entry, congrats!
Very charming game! I really liked the narrative and aesthetics, but the puzzles were a bit easy. Maybe if there weren't area restrictions for the platforms it could give a bit of a challenge.
I also found some minor bugs like the player passing through a moving platform horizontally, and there's a softlock on the level where the player starts jumping where the buttons get all deactivated after a few resets.
But other than that it's a very solid entry with a lot of character, so well done!
Btw I loved the loading screen, I might do that in my games as well :eyes:
Such a fun and charming game! I liked the aesthetic and It's quite satisfying watching the colonists going back and forth. Overall I had a blast playing it!
I think the only thing holding it back is the speed, it felt way too fast and frantic right at the beginning, with chores popping way too frequently. I feel like if the colonist walked slower, or maybe having few colonists at the start and adding more later could bring a smoother experience.
But other than that, great job!
It's a very promissing song but it's being held back by the slow tempo and drums. Adding snares and hi-hats or similar sounds could help bringing more battle energy to it.
I'm glad to see another beepbox user in the jam tho so nice work! But I do recommend using the Shorten Song URL option next time for sharing it.

















