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A jam submission

Monster BEATS!!View game page

Escape the haunted house by fighting monsters in musical combat! GBJAM 12 submission.
Submitted by DaemonXI, aConnellyAudio, OluMedli, Rajel Aran, Luciano, BigOrangeBoy, 10jū, Neb-ula — 1 day, 5 hours before the deadline
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Monster BEATS!!'s itch.io page

Results

CriteriaRankScore*Raw Score
Soundtrack/SFX#154.2864.286
Graphics#244.5714.571
Overall#383.9903.990
Interpretation of the Secondary Theme#654.1904.190
Gameplay#1023.4053.405
Gameboy Soul#1753.5003.500

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
Monster BEATS!! is a spooo000ooky game about escaping monsters in a haunted house. For Game Boy.

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

Wow I'm terrible at the third level but this is so well put together. Great job! The music is epic and the animations are top notch.

Submitted

I love rhythm games! I see a lot of potential. your game is very fun.
But as someone who loves these kind of games, I have some feedback:
1- the first stage is pretty much the best, but it isnt perfect. the big skull obscures what you need to see exactly when you need to see it more. Also there is almost no feedback to when you hit the notes.
It is well made otherwise, almost got a perfect score once!

2- the drums! I cant get it. something is off. I always get the bad ending.

Submitted

bad end for me^^'
Stunning artwork/animation , great cute scene, great soundtrack, All-in-all well done !

Submitted(+2)

I streamed your game, heres the Vod if you like to watch

https://www.twitch.tv/videos/2261760269?t=00h52m41s

Submitted (1 edit) (+1)

That was fun! The art and character design is charming, and the soundtrack is pretty cool. The mechanics are competent. I appreciate the audio calibrator!

(I am not very familiar with rhythm games, so my judgements might be a bit off base!)

The first level was my favorite; although the instrumentation felt a bit subtle at times, I did notice how the backing track coincided with the sequences of candies, and it was quite satisfying to bash them all away! Although, those arrows are a bit difficult to tell apart. I can tell that the candies behind them coincide with direction, which is a good decision, but maybe the arrows themselves could be easier to distinguish.

The second level was competent. The third level felt pretty strange, what with trying to hit the drum as quickly as possible. At least, I think that's what I'm supposed to do; I could be wrong about that.

All-in-all, good work!

Submitted(+1)

Very cool cutscenes and graphics! I had issues with the gameplay though: the audio was not synced with the arrows in the first part, making it obviously harder, and those arrows are difficult to read :/

Submitted

Very cool cutscenes and graphics! I had issues with the gameplay though: the audio was not synced with the arrows in the first part, making it obviously harder, and those arrows are difficult to read :/

Submitted(+1)

Really cool animations and graphics! Music is also amazing you all did a great job!
I had a lot of fun playing! I got to the bad end haha

Submitted(+1)

This was a lot of fun!

Submitted(+1)

I really liked the art on this game! Probably the best art I've  seen so far in the games I've player, but as a rhythm game lover, I didn't really like the gameplay. I think the 2nd minigame was good and I don't have problems with that, but the rest had some glaring issues. The arrows in the first game didn't have enough contrast with the background to properly see the direction you are supposed to hit, the 3rd game was really confusing because I thought that I was supposed to hit the drums the moment the circle filled, but you actually have to hit the drums from when it starts at a position until the circle fills, which really isn't rhythmic at all. 2nd game's music had some good clear beats in it which made it easy to hear when you are supposed to duck and jump, but the 1st and 3rd game weren't like that at all, and often felt disconnected from the beat, which made the game not really feel like a a rhythm game to me. Great work on this game though, I'm probably just being super picky because I've played a lot of rhythm games before.

Submitted(+1)

Amazing graphics and great music. The gameplay was a lot of fun, challenging at times, but the different endings kept me hooked. Excellent work to all involved!

Submitted(+1)

Wow amazing art and animations! Fun game too, but I couldn't beat the drums D-:

Submitted(+1)

The art is fantastic! The gameplay is smooth!  The music is a bop! And the dialogue is charming. I like this one a lot.

Amazing job!

Submitted(+1)

The graphics are amazing, and the game plays really smoothly. I think the levels are slightly too long though. Still a great game regardless!

Submitted(+1)

Loved how you made a music game from different minigames. The mood is awesome, the music a bit too much repetitive (at least the first one) but it was awesome to play, and I really liked the calibration settings.

Submitted(+1)

Amazing art and music, and really cool to see a rhythm game. This game had so much personality as well!

(Submissions: Pooky Pet and Frankenstein Reborn)

Submitted(+1)

The animations are amazing!
The arrows on the first one were a bit hard to anticipate (you can barely see the top right ones mid-action), and the drums part didn't seem to match the music. Again, I'm not that good at rhythm games, but this was fun!

Submitted(+1)

Very fun game! I had a spooky time, great stuff.

Submitted (1 edit) (+1)

This is a very cool entry! The artwork is really charming and well made, as well as the soundtrack which is a bop! But the gameplay feels a bit weird imo.

I think that the inputs feels disconnected from the track playing and its groove. It's not exactly about the calibration but more about how the inputs appear in relation to the song. For example the spider drum part, you don't know what the next tom will be so it depends way more on eye-hand reaction time than the rhythm itself and that felt frustrating when missing a note.

But even then it was a fun experience so congrats on a great entry!

Submitted(+1)

This is a beautiful game! I completely ate it at the rhythm sections because of my garbage reaction time and hand eye coordination but it's such a fun, interesting concept.

Viewing comments 26 to 7 of 26 · Next page · Last page