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jerebee

153
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A member registered Jan 05, 2024 · View creator page →

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Insanely ambitious and polished! It oozed personality and had an interesting gameplay loop. I like how it naturally escalates, where the player is made to track more and more rules, but all of the rules are accessible from the start. Extremely repayable too! Soundtrack and art are awesome.

Though the execution could have been a bit more elegant/forgiving, the concept is really cool and I enjoyed the music/art!

Really cool unique idea! As a big card/board game person, this was an awesome mashup of genres you'd expect to conflict with each other (but worked really well together). I definitely want to see a more fleshed out version of this with more clarity and readability. I'd love to see more mechanics and synergies in the cards as well, perhaps ways to chain together combos and generate more energy. Of course, it needs a ripping fast soundtrack too!

Easily one of my favorites of the jam! The art style, music, ominous atmosphere, enemies, and narrative really did it for me. It had a great escalation of threats, and perfect length for a game jam. This is also one of the coolest interpretations of the theme. I liked that the player is what wards the enemies off. If I could change anything, it would be tightening up some of the enemy behaviors and level design. It wasn't always clear to me how to get past the imps, and even the enemies on the wall there were some frustrating moments where I moved an inch too far one way and knew there was no way to turn around without getting all three spirits following me eaten.

Anyway, excellent job!

I kept dying for unknown reasons BUT I will say I can see a lot of work and care went into this project. The 3d models are cool, there are moments where it's fun to control the cars, and there's a cool system of leveling up/multiple cars with different stats. And as a musician, I appreciate that you made original music for this.

Unique gameplay loop and chill experience! I enjoyed this. I wish there was a little less walking downtime between each scene because I was eager to see what came next!

Most random interpretation of the theme but love it! It controlled pretty well overall and the art/music was great!

Although this was simple, it controlled smoother than most 3D game jam games I encounter. Cute art!

Cool game and artstyle, unique movement, addicting game loop. I enjoyed mastering the shift ability. The shooting ability was really fun too - trying to line up as many enemies as I could. I wish the enemy projectiles stood out a LITTLE more visually so they could be more easily tracked in peripheral vision, but this was really fun.

Awesome, relaxing experience with the soundtrack, but still has some peaks of frantic excitement. Reminded me of mini metro but in a streamlined jam form. Excellent jam experience with effective tutorial. I would have liked to see one or two levels that forced me to think more carefully about the pathing, since it was pretty clear which nodes needed to be encrypted and what the paths should be from the start of each level.

Awesome, relaxing experience with the soundtrack, but still has some peaks of frantic excitement. Reminded me of mini metro but in a streamlined jam form. Excellent jam experience with effective tutorial. I would have liked to see one or two levels that forced me to think more carefully about the pathing, since it was pretty clear which nodes needed to be encrypted and what the paths should be from the start of each level.

The controls were tough at first but I kind of came to appreciate them. For such a simple time based racing game, figuring out the odd control scheme IS the game, and I think it captured the indirect control one would have over horses pulling a chariot. Also award for most unique mode of transport in this jam goes to you imo. Nice job!

Unique combat and movement, I think this game is awesome! I didn't ever feel very threatened or in danger, but it was fun chucking train cars at enemies 

Simple and satisfying! I think there should be some pressure to keep moving fast otherwise a player can just take it really slow to get the highest score which feels against what the game wants to do. Love the simplicity, sfx, and cool visuals!

Awesome, enjoyed this. It had charm and it was really relaxing. I didn't feel like there was any way to lose so adding some light tension might make it a bit more interesting. BUT it was an addictive little experience with the nice acoustic soundtrack and creative gameplay loop. It felt like a more active cookie clicker-style game.

Cool game! It was difficult to place things with the lag as someone else said, but then during the night phase it was a smooth experience. I enjoyed this take on a tower defense game - acting as a bot and needing to manage turrets/replenish ammo was an interesting gameplay loop!

Hey! Musician here looking to join a team, here's some of my previous game jam works: https://www.youtube.com/watch?v=XrZrXzGs6Zk Here's my itch: https://jerebee-av.itch.io/ If you like my style please reach out! My discord is @jerebee_

Hey, musician here looking for team! 

Here is some of my previous game jam work: https://www.youtube.com/watch?v=XrZrXzGs6Zk 

^These are slanted to more beat-oriented music, but I have ambient music/other genres on my channel as well as well.

And here is my itch: https://jerebee-av.itch.io/ 

Feel free to reach out if you vibe with my style 😎

Hey there, musician here interested in joining a team. 

Here's some previous work: https://www.youtube.com/watch?v=XrZrXzGs6Zk And my itch: https://jerebee-av.itch.io/ 

Pls reach out if you like my style 😎 discord: @jerebee_

Yes, I meant to include my discord lol it's @jerebee_

I'm interested!

Hi everyone - I'm interested in joining a team for this jam. I've taken part in 10+ game jams at this point, here's a quick sample: 

For this jam, I'd love to dive into something weird, synthy, liminal, psychedelic. Here' some more ambient music I've made:

Let me know if you like my style and have need of a musician!

Great self contained experience with personality and cohesive art/music!

The art and personality of this game made me laugh, very charming! You also put an impressive amount of games and systems in place! I didn't fully understand the combat but it was quite visually pleasing. I can't believe you got working slots, roulette (with funny animation), and blackjack ai going. Awesome!

Fun gameplay loop and interesting, simple mechanic. Lots of personality too!

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Very cute vibe! You say you put a lot of effort into the pixel art and it shows - so cute and lots of personality for simple graphics. The music is very fitting too! I was hoping someone would make a black cat breaking mirrors type shi - nice job!

Loved this game, one of my favorites of the jam so far. I played for quite a while. The vibe was great, the navigation was fun, the art and monsters were awesome. The music was cool as well. Loved the pray mechanic, and could keep clinging on to life for much longer than I thought. Was consistently surprised at new enemies and mechanics being introduced.

Cool vibe here! It felt a little bad randomly hitting traps with no recourse but the music, sound, visuals, and boss were cool!

Love the theme - the carnival/deal with the devil theme is great for playing with luck. The minigames were flavorful and it oozed personality. Shout out to the cool carnival music too! I had a little trouble seeing the connection between luck and some of the games (e.g. marbles) but I had a lot of fun with this one!

Cool vibe you've created here! I liked the concept of stacking misfortunes. And the jumping feels pretty good - just a few unforgiving jumps early on .

Hi! I am a musician who has experience aross many game jams. I also have a good sense of game design. I'm looking to join a team that also has some prior experience. Here are two entries I created a GameBoy inspired soundtrack for in last year's GB Jam:

Hey! I am a musician looking for team for this jam - I lean towards more electronic/synth-based sounds, but I can do a bit of everything.

Here is a sample of some of the game jam music I've made: 

Here is a game I worked on that won 1st place in the 1-BIT jam: https://macrowdev.itch.io/birdbound

If you'd like to team up, please message me on discord @jerebee_ and share some previous game(s) you've worked on preferably! 😊

Gave me some much needed dopamine, thank you very much!

Hilarious...I was trying so hard to kill two dudes with one stone

Cool visual style! This felt balanced to be easy but I really enjoyed the aiming/shooting mechanic - felt like I was in a massive warship with many guns at my disposal. 

Simple but exciting to see what upgrade I can get. Hyper accurate tower defense with the tiny size of everything - it actually ended up being an interesting mechanic

Fun tower defense shooter, I liked the anticipation of choosing more upgrades

Enjoyed the vibe of this game, the musicals and visuals had a cohesive style

Really cool, feels smooth to control, fast reset, addictive! Nice job - enjoyed the music as well!

Such an immaculate vibe in this game, especially with the awesome art and amazing 1bit music!