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saurterrs

346
Posts
7
Followers
3
Following
A member registered Oct 05, 2020 · View creator page →

Creator of

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It was fun, graphics are really neat. Good job!

Main character is cute and good job on making all art and music cohesive. It was fun :)

Love it. Good job on visuals, and the idea of cloud as a cloud computing.
Nicely done!

Ultra adorable! You hit into the essence of old platformer games. Great job!

That was fun, though sometimes it feels unfair that enemies a spamming attack on you without being able to counterattack. Great audio and visual aesthetics. Good job!

It is a shame the game is a bit broken, it totally has all the necessary things, but alas, sometime you just stuck at some transition and no obvious way forward. It is also not obvious when the edge of the screen is a wall or not a wall. Despite that it is a good fun platformer, well done!

Cocos - that's the name I have not heard in years :D
Nice little thing though, well executed and fun. Good job!

That's a fun game! But for some reason no sound and music were not working for me :(

Totally worth spending some time chilling and making the path, though I wish  death to be more merciful (or have some count of lives).

Nevertheless, great job!

Not ever I hated goat as much :D
I also liked how on some of the clouds you drow a bit down. Nicely done!

Thank you!

That is very cool executed. Love the aesthetic and overall feel. I had issue with sound for some reason - at first run there was very loud not limited sound and after that all sounds were barely noticable. Probably just some bug on firefox + engine side.

Good job!

Thanks!

Nice work! Took me a while to understand that you can jump on Djin to make him gone for a while. Sometimes level generator makes passing it a game of luck. Overall it was fun, well done!

That's a nice little boss endgame level :D
Music just on spot, aesthetics cool, good job!

It is so cute! Totally gives vibes of early 3D platformers. Great job!

:D

That's a solid entry. I liked the visuals and music, feels like a whole. I wish fire rate would be higher, given the amount of enemies on some levels, also it is not very intuitive that you can not dodge the attack by crouching / jumping over. Great job on doing this game!

Thank you! I am glad you liked it.

About jumps, yes, you either jumps up or forward.

I don't see much updates on the page, but I've been there as well. Try giving instructions like other people are kids that will not try things out on their own without someone telling them. It may sound rude, but trust me it will help a lot. I myself still not on the level of creating good instructions, but I am also doing my best and learn :)

What missing right now is a bit of expectation of the game. Also probably sky level is broken - I never was able to kill the enemy on it. I played sky level first. When I plat wasteland it is easier and I see what effects I should have on the enemy when shooting at them.
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So, basically, first of all, take my words with grain of salt, I would just recommend formatting description text on the page and give hints/instructions like fireball is not working inside the cloud / there are this types of enemies, etc. Making instructions is most unfun chore of jams, but they play on your side :)

Thank!

I enjoyed it, though several levels were beaten by luck not skill. Good job!

Thank you!
You are right about camera, sadly by priority fixing it was out of scope :(

I thought it was more on the flappy kind, but it is different (it is good that it is different). It is a pleasant little arcade. I would expect a bird to be able to glide at least for a bit, but it was fun. Good job!

Nice funny little game. Love the aesthetics. I would recommend though having power bar not in the circle, but as a line up, otherwise it is a bit confusing. Great job on this one!

As other mentioned attack and feedback from attack is confusing. You can update the page with more information on how to proceed / what to expect and it will make overall experience better. Nevertheless, good job on it!

That's pretty neat and fun, totally can shine playing against someone. Nicely done!

Thank you!

Thanks!

Thanks!

It is very cool idea, took a bit of time to adjust to it, but it very nicely executed. Well done!

Inconvenient but totally valid way for "One button". After spending 270 years in prison I finally nailed it (headphones helped as well). Good job!

Fun game, liked playing it. Well done!

Nice!

So cute and smooth! Really nicely done. Good job!

Awesome!

It actually turned out really good. The acceleration curve is nicely adjusted I never had to fight against the controls. You did a solid job and it is fun to play

That's pretty cool. Monster's hp seems a bit unfair from the beginning, but fun anyway. Good job!

Thanks for playing! There are checkpoints, but I guess I could have set them more often :)

Visuals and music is so well fit together here. I liked the gameplay and whole upgrade system, except for some inconveniences when controlling by keyboard, like ship does not rest in diagonal positions. It was fun, good job!

Thanks you!