This is awesome! I'm glad someone actually played it 2 players. Thanks for making the video!
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This game is pretty fun! I like the tutorial area it's very well made. The randomness of the level sometimes makes obstacles that are impossible to get past without taking damage, like a ground fire and a tree fire in the same place. Very fun good job!
Thanks for checking it out! I hear ya on the combat being a lil repetitive. I was hoping making it 2 player would have made it a little less so, but I don't think too many people are playing it with 2 players. If only there was more time haha. But I'm glad you liked it and I loved making those cutscenes!
Thanks I'm glad you enjoyed it! As always, I wish I had more time to improve the game but getting it finished and functional took up most of the jam. Its a new game style for me to learn, each game I make for this jam I try and do a different type of game entirely.
Thanks for playing! Yeah I would have loved to improve on a lot of the mechanics but I had to make sure to "finish" the game first haha. There were several things that had to be left out in order to cross the finish line. Thanks again!
This game is crazy! The art is really cool and the audio makes it twice as fun. I wish the characters moved a lil slower so I had more time and accuracy in the fights, but still super fun. Great job!
I downloaded and tried to play it but it gives the error "The code execution cannot proceed because UnityPlayer.dll was not found". I don't know if its just my comp or an error in the executable
I hear ya there. I had some plans for this that never made it into the final version. I considered a heavy/charge punch, but was ACTUALLY gonna make your stamina bar a "rage" bar that had you temporarily hulk-out and increase speed/damage stuff. But compromises needed to be made 8( Super glad you played it thanks so much!
Awesome I'm glad it felt good and responsive. I spent like the fist half of the entire jam just getting the movements and mechanics feeling smooth (enough) before trying to make all the content for it. Thanks for checking it out!!
Thanks for playing! Yeah making the player "disable" at no health was like one of the last things I added in the final hours. I almost broke the game trying to have the player die, so it was a rush job haha. Thanks again!
I love the parallax background with the farm fields. I wish there was a little more variation with the gameplay. You can hold the laser indefinitely and kill them before they even fire at you. But I love the cows sprite and that song is awesome!
This is very well made! It gets real difficult real quick. I struggled with the 4th level but I kept wanting to try once more. Visuals and audio are fantastic and 8+ levels is pretty sweet. Congrats on an awesome game!
Thanks! Yeah as just a screenshot I wanted to help convey the scale of the game. I created a handful of other windows that I wasn't able to put into a polished screenshot, like the away teams' inventory and a galaxy map. Thanks for checking it out!
Thanks yeah that's actually a good way of describing it. I love FTL so its no surprise the ship combat turned out similar, but I left out the part with targeting ship rooms and boarding parties(at least for now heh heh) for a more simple combat system. Thanks again!