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A member registered Nov 14, 2014 · View creator page →

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unique!! Some levels were tricky but not impossible! Id buy the full game thanks.

oooo thanks! keep up nice gameboy work!

hey thanks jupi.

nice style. id like some shields or something (only since im pretty bad at it and keep getting exploded and couldn't get to far). Fun.

reminded me of retro games (maybe parappa rapper/toejam earl?) i like the name and the visuals but i didnt get "The source" but keep making games!


 liked the flopping fishies all around! nice quest...i couldnt get passed the bully saying im not allowed there.. but fun game!

i like the idea of running into the ships!! nice pixel style!

yes! you explained the idea better than i could! Thanks!

thanks! there is a tool that converts images into a bitsy level im hoping it can do it all at once, i do each picture one at a time!!!!! thanks

great keep me posted!

nice mash up. It makes sense, the "gutter space" used for the other game clever! some ideas: add more roads intertwining IN the pacman level too- like extend highways through over and under the pacman board! also i didnt notice is there a jump to the other side (like in original pacman you can come out the other side) that may work well too. Keep up nice work.

hi i made my first game demo (like a figure out the emojis/drawings). How can I show others is there an online place to see the game?  I uploaded it to library thanks.

thanks! i figured out another way to collect based on order (so the person has to pick the right object first). Ok thanks!

thanks i tried it and it worked! visuals help! Is there a way to make it so an object can collect starting from top to bottom but not bottom to top? also, how can install any patches after i purchased it! Keep up nice work! PS that mario runner //platformer is sweet! Im trying to figure out how to make my own based on it.. 

"If there are two or more rules with the same LHS (in the same order!) possible, a random one of these is picked on execution. This also works for combinations of rules and transitions that have the same LHS."

is there a visual to this example- im a bit confused on it but sounds like a cool way to make randoms!

hi great! Everything seemed fine. If there was more time i would suggest varied music types to change tempo of games per level. Thanks

nice! The visuals (to me) are like voxel/pixel/retro in a unique way! I only got 600 (Im not good at  many games) but it seems well polished :)


thanks!!!! i have these game ideas but they dont always come out as i plan 'em. But if you makeany games Ill play yours too! Thanks again!

thanks!!! keep gaming

glad its working! Yes it seems odd at first that a game can run from just pngs, but somehow the pix64 engine reads the pictures and makes it interactive!!!

yes that would be a challenge getting it to roll, but maybe "fake" physics - collider could be  sphere but the model triangle (quick trick ?!) thanks.

nice sounds! I suggest have the ball shape change more drastically- i didnt realize it was changing at first! Maybe to triangle/very unusual shape to visually see. Even the poles can be shaped like that to hint at what to avoid! just an idea thanks. 

sure download and unzip the pix64 engine, once your run it there should be  a written list of games to chose from, you can select disposed of and it should work (on pc)...

i zipped the game engine with the game now (download section)  this should work on pc please send screenshot if it doesnt thanks

 i packaged the pix64 engine in the DISPOSED OF game (when you download that, it comes with the pix64 engine with CHESSBOX64 already there for pc!).

its a game that runs based on images! Im going to try to repackage it WITH the game engine

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nice suggestion thank you.. in the meantime, do you get  any error messages? what happens when you open the pix64 ? are you able to scroll to the game chessbox64 (once the pngs are put in the cart folder?)

ah yes please download free game engine put the png in the CARTS folder and it will load! Goal of game is to get the little blue marker into the green area (youll see)  thanks.