Results
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I wrote this myself, from scratch using SFML for the window handling, in C++.
Was the resolution a challenge?
Time was the biggest hurdle, I didn't get most of the project idea completed. It wasn't a scope problem as much as life getting in the way. I'm planning on continuing work now that the jam is over.
What did you learn?
It was fun making something from start to finish, and trying to keep it within the constraints was interesting.
I went through a few revisions of fonts before I settled on the 5x5 size to maximize visuals. I wrote a ton of material that didn't make the cut due to time, but things like my own text parser, tons of generation code, and an audio mixer.
Overall, awesome experience. I can't wait for another like it, or for the next go round.
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NOTE: I failed to realize I needed to include a lib within the zip, and I don't want to cheat, so if you want to test my game out and get an OpenAL lib error, please nav to their website and get the lib there, or use the installer, thank you!
https://www.openal.org/downloads/oalinst.zip
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