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verysoftwares

459
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A member registered Apr 22, 2017 · View creator page →

Creator of

Recent community posts

yes, some out-of-bounds bugs have been noticed by playtesters. will investigate & fix.

> Finally, you have several projects listed that are not credited to you. The four games on top are from verysoftwares.

verysoftwares and Leonard Somero are the same person.

how did that happen?

oh dear! i'll look into these, thanks for reporting.

(2 edits)

however, pressing Z in the summoner orb window is not intended to be a puzzle - that's an actual design flaw, a miscommunication on my part. that will be fixed in the next patch (which is a hotfix coming soon).

i think these things are part of the puzzle aspect of the experience: you hear rumors about upcoming game mechanics and decide whether to act on them. but if the overall view of these rumors is negative, i will consider spoiling them in-game. thank you for playing and giving feedback, it makes all the hard work worthwhile.

can i help?

ah, you press Z to choose who to summon. 

it shouldn't end there, i wonder what happened.

Enter it.

Enter.

Press Enter.

:D

Ah, thank you for that. Now psy-ball works great on Firefox!

Hoo yeah, new torcado game! Came here from my itch notifications.

You've found such interesting bugs.

Luckily, once the game has crashed, usually people have experienced enough of the game to make a judgment on it.

Yeah, I wonder what is the source of that crash. And many other crashes towards the end of world 2.

You cannot unlock the last shop item yet, because it will drastically change the game, and is beyond the scope of the alpha build.

The game was briefly called 'greed' in its infancy.

There really isn't a long-term goal in this alpha build of the game. It's just endless drafting for people who like that sorta gameplay.

i'm glad this game brought you together!

thank you for recording footage of the game!

you might need to hold Ctrl to move frame-by-frame (which consumes Precision Points)

aww yeea, i'm doing my best!

this is still one of my favorite comments on itch. thank you for brightening up my life!

thank you, that means a lot to me!

mod=moderator

wanna be the 1st mod?

that is a very good idea, i hadn't thought of that. (despite having much Discord presence...)

you can use the Q to chat with a certain character...

correction: this was made in TIC-80, not PICO-8. but thank you!

good luck! it's a tough game for sure, i balanced it so that victory is barely achievable. the reward that you unlock in the Options menu after beating all patterns is worth it though. :)

yes, later :)

i am glad you made some progress! maybe come back at a later time to challenge again :)

this is just so much fun. 20 seconds is just the right time limit for this kind of game, i think.

that's the end currently! i'll update the game one more time this year, adding character quests.

oh cool, a Ren'Py game! nice to see there's multiple endings :)

very cool WarioWare style game! it is indeed too hard for me :)

(2 edits)

fun game with good presentation. i don't mind the sluggishness of the controls; it feels like you're really controlling a charging bull, with it being difficult to alter your momentum.

okay, i've added a high score and made the bullets faster.

thanks for the suggestions, i'll see what i can do!