That was lovely! I liked how each dice is its own character with a different personality. One small thing about the dialogue: if I click once I don't want to skip right away, I just want to skip the dialogue animation! 1 click - show me all the text, 2 clicks - actually skip the line.
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No Time to Dice 🎲's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #60 | 4.538 | 4.538 |
Overall | #158 | 4.046 | 4.046 |
Enjoyment | #333 | 3.715 | 3.715 |
Creativity | #361 | 3.886 | 3.886 |
Ranked from 158 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, a girl and her dice must get back home traversing a dense forest populated with odd characters and menaces that require them to go through trials based on the result of dice rolls and constraints.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The presentation was superb but I did find the gameplay a little lacking. I think I rolled rather luckily on some of the encounters so I ended up not really using any of the dice that reduce your number. Also there was a bug where the game let me walk past the last encounter. I think I failed the roll once and then the arrow appeared?
This was an amazing game, super polished, super cute game! I liked it so much that I had to explore all the map! Gosh those sheep are lovely "Sheep are not cheap" lol :-). The puzzles were so enjoyable, the dialogue was so well written and funny! This was a lot of work to pull off in 48 hours so congratulations! If you have additional time to work on it after the jam, I noticed a few minor things, when you walk again in the "rooms" where you found a die, you find it again (I was expecting the room to be empty) As well at the last room where you fight the black girl, you have the option to go Left afterwards, even though on the map there is no left (and it takes you on step back and one step left).
The characters are great! The game could be a bit more fast-paced IMO but over all I enjoyed it! Love the dead looking eyes of the dice :D
That's a quality game, made by fellow french people ! (Your pseudo gave it away). That's a lot of good writing, and the polish is flawless, well done !
Wonderful game! The art and finish are really nice. Had fun playing it! Good Luck!
Great game! Love the character design, UI and the gameplay. It was just challenging enough to make me want to play it all the way thru!
A+ on the visuals for sure. You did all of this in 50 hours? Wow! Love all the different characters and the different abilities of the dice. Great work!
Really good character design! The only bugs I noticed were that cutscenes would play again if you reenter a room. Also, the transition screen should probably be a little bit faster. Great game!
This game looks so polished, I'm amazed it could be produced in 48 hours! I love the character design for the main character and all the dice. All the little flourishes (like the dice joining scenes) really adds a lot of character to this game.
I appreciated the element of exploration to find new dice friends and get past increasingly difficult challenges. A really fun take on the theme, and a super enjoyable experience overall!
Awesome submission, the level of polish on this was is astonishing. Great art, and a fun story with lots of small gags. Really good job! I can't believe you were able to do all this in mere 50 hours :) .
This game looks beautiful from the itch page to the final screen. Wonderful little adventure! Super work!
Dear team!
This game look feels and sounds absolutely astonishing. I don't know, how you did it, you are probably a team of geniuses? I cannot think of more words of appreciation, so I will just say I think you keep enough talent and dedication to go and develop a commercial game if you are not already doing that!
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