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A jam submission

Dungeons & DiceballView game page

Kick Dice into endless hordes of figurines in a fight for your survival!
Submitted by codetorex, alifantasia, BricksParts — 1 hour, 44 minutes before the deadline
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Dungeons & Diceball's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4253.8393.839
Overall#4293.7443.744
Presentation#4444.0364.036
Enjoyment#8773.3573.357

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is about a game where you roll the dice and causes random effects based on face!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted(+2)

Great game with excellent presentation. I really liked the auto-lock and the fact that you could seemingly kick the dice from any distance! Having a button to switch which dice you are targetting seems like a good addition, but to be honest I didn't really feel that compelled to most of the time. I liked your variety of dice effects, but I wish the explosion die would trigger even if there weren't enemies around - it took me a bit longer to figure out the game because I thought I was doing something wrong when the bombs weren't going off.

Great work, I really enjoyed this one.

Submitted(+3)

Love the idea and style, feels well executed, plus the art & animation are top notch for 48 hours. Great work

Submitted(+2)

Awesome art style and really fun gameplay! Reminded me of when I used to throw coins at plastic army men when I was a kid. Great work!

Submitted(+2)

Love the art and concept!

Submitted (1 edit) (+2)

Really like the aesthetics. Everything is very cohesive, from the graphics, to the audio. Very well done on that front. The gameplay loop itself was a perfect balance of challenging and entertaining! Great work!

Submitted (1 edit) (+2)

It would nice to be able to grab the dice and throw it at these monsters. Since I would've more control. Besides that I had really fun. The art and concept is great!


My score was 33.

Submitted(+2)

Wow, what great art! I love the concept of the player being a hand in a game where you roll dice, really well done. Fun to play and felt satisfying to kick the dice. Cheers!

Developer

Thank you, I'm glad you enjoyed it!

Submitted(+2)

.:° Enjoyment °:.

I really enjoyed to give this game a try. Sadly I was not made to last long haha. But I had fun.


.:° Creativity °:.

Not 'press to roll dice' or anything... No, you bump roll the dice and then kick it into the hordes! What a creative touch! This has so much potential for an action packed dungeon crawler. In my opinion, this game needs the full attention to bring it out as an awesome spin on dungeon crawlers.


.:° Presentation °:.

If there was music I didn't notice it. Sounds were good and the art style is really lovely! This i s exactly what I like in games made with passion and love. I adore that kind of style.


.:° Score °:.

3/5/5


Stay crunchy.

Developer(+2)

Wow, thank you for the detailed critique 👍 I'm not sure why the music (or sound entirely?) did not work for you, but I'm glad you enjoyed it regardless! As for the future of the game, we are currently in the process of ironing out various issues and expanding the game with some ideas that we didn't have time for during the jam. Hopefully it turns out well 😀

Submitted(+3)

The game is really fun! 

I love the game's idea, and I think it's kind of original. I haven't seen it yet in the jam, and the implementation is done really well. The art is very good, and the gameplay is enjoyable and juicy.

I feel like adding some feedback visuals and sounds for some stuff like enemy death, player hit, enemy attacks, or even a finger charging cracking sound lol. Adding some of these would improve the game a lot imo. But that's just my feedback; either way, the game feels great and looks very polished. great work!

Developer(+1)

Thanks for the suggestions 👍 We are working on improving the game and will likely update these as well as several other aspects. Cheers!

Submitted(+3)

This game looks amazing! love how you incorporated the theme with the fingerkicking! haha

Speaking of kicking; this game kicked my ass lol! I had such a hard time but loved every second of it!

Developer

Haha thanks for your nice words! Once you play a bit more it gets easy. Few tips: there are no range check for rolling the dices, and some people didn't noticed they can charge the kick and shoot farther :)

Submitted(+4)

Really cool game , loved the art style , and unique gameplay , good stuff overall !!

Developer

Thank you very much for your kind words!

(+2)

Really great art and presentation,  very clever use of the theme. I wish I could kick that dice further though! I always die when things start shooting at me :P

Developer

Thank you very much for the nice feedback! Yeah we planned to have level ups so you could upgrade the kick power and dice effects, but we didn't had enough time to get to that part :) With all these nice feedback, we are considering to develop further and see where it goes!

Submitted(+3)

Cool idea! I liked the art and the arcade style gameplay! Do you have any plans on extending the game after the game jam?

Developer (1 edit)

Thank you ! yes we are planning to extend the game by adding more features and content

Submitted(+4)

Really liked the spritework and animations for this game. Would be cool to eventually see a version with different types of dice and effects!

Developer

Thank you for your feedback we are planning to do add more features for sure.

(+4)

Much creativity and mechanics. That's game only required any web browser. Mechanics, little math and well done guys. Waiting for official release right now !

Developer (1 edit) (+1)

Thanks for the feedback :)

We will keep working on this game for sure !

Submitted(+3)

This game is so beautiful omg !!! And so clever ! Very well done, that was some good art choices, and idea ! I would have liked if the dice did their powers without having to touch the enemies but maybe it's just because I am bad x)

Great game, well done !

Developer(+1)

Thank you for your great comment and feedback ! We also though about including extra dice options, will implement more choices later :)

Submitted(+2)

Original art and animations, but gameplay is frustrating: At start to match enemies I think.

Developer

Could you elaborate on the frustrations you're having? I'm not sure I understand what you meant by matching enemies?

Submitted(+3)

Awesome idea and stellar presentation, this game was great!

Only downside is sometime it’s hard to roll the dice I want to, when two of them are too close.

Anyway, the best game of this jam I played so far!

Developer(+2)

Thank you! As for selecting the dice, there was a mechanic that would have helped with this, but sadly we ran out of time haha. In any case, I'm glad to hear you enjoyed it 😃

Submitted(+3)

Looks great. Good sounds and music. I really like the art style. I think corpses disappear too slowly, sometimes it's hard to see if it's corpses or alive enemies. Suggestion: Once you press and hold space, you keep aiming the selected die, even if you move closer to another one. 

This has some serious roguelite potential, unlocking new dice types and stuff. Good job!

Developer(+2)

Thank you! As you mentioned, the corpses can make it a bit hard to tell where a live enemy is- The exact speed of the fading out was unfortunately one of the many things near the end of the jam that we simply didn't have time to address. As for the dice selection, that is definitely one option. There was another mechanic that we could not implement in time that would have also helped address locking onto the dice that you wanted- not necessarily the closest one to the player.

(+4)

Finally I found real game in this platform, thanks

Developer

Haha, thank you!

Viewing comments 27 to 8 of 27 · Next page · Last page