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Capsized Moose

54
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27
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A member registered Feb 26, 2014 · View creator page →

Creator of

Recent community posts

huh, that's weird?  if you don't hold RMB it should just do the walking animation with the arms

we thought of having you aim constantly, but it was too funny leaving it so you could shoot without aiming lol

Such a cute game!! loved both the art and the dialogue :^)

This is probably my fav game so far!
Amazing work!

This was the first 5 across the board i've played this entire jam!
Loved everything about this, and i'll probably be back for more soon 

Oh wow, this is incredible!

I really loved everything about this, however, when i got the whistle i didn't really se any reason to fire bullets anymore lol

Oh wow, this is incredible!

I really loved everything about this, however, when i got the whistle i didn't really se any reason to fire bullets anymore lol

Ahh, you need to rightclick to aim 

Wow, this was such a nice entry! 

Love the creativity and the extra small fruits on each level!

This has so much charm! I love the attention to detail in the sounds and art!

I think this is one of my fav submissions i've played so far!

I do think that having slowdown being such a prominent feature can easily make it feel a little cumbersome after a while tho, and some of the enemies shot me the same instance they spawned haha

that's probably all of the criticism i can think of tho,
Very good job!

I really liked the vibes of this one!
Even if it was a little barebones, buggy and dare i said "done already", I stayed until the last day and uploaded my score.

I really wish you would have given it some unique mechanic, because the artstyle and vibe is SO charming that i want to stay, but the gameplay gets a little mundane

with that said, absolutely 5 stars for the presentation

unfortunately, couldnt get past the first screen.

Love the vibes! Great job!

Incredibly polished and a very nice take on the theme! 

I could easily see this one in the top 3! 

Unfortunately the amazing visuals and vibes doesn't save it from the clunky controls

A little lacking in polish, but otherwise an interesting mechanic! (even tho it might be a liiitle bit of a stretch from the theme)

The idea is great, however it feels like it needs alot more polish. i had a very hard time figuring out the mechanics

Really fun entry! i feel like it was way too hard to figure out where the enemies were supposed to go, but other than that very solid!

hmm, strange that your cursor was hidden, since that isn't something i've added to the game :')

as you said, most things missing are just because of the time constraints but i really appreciate your feedback!! :D

Very polished, but also very easy ahaha 

would love to revisit this for a postjam version where there is more player input!

Well excecuted mechanic and amazing art! 

Simple and well scoped for a jam :D

Wow this game feels, plays and looks so good!

Absolutely one of my favs so far!

Insane presentation here! a little hard to get what's goin on all the time but i had a good time B^)

Looking forward to a post jam version! this is way too chaotic for me to do anything other than just run around and spam lol

very nice artstyle!
would probably have played longer, however I got a little bit motionsick with the camera bobbing with the character :')

Pretty complicated at the start, but very nice for just 50 hours!

tried it for a bit, but the sound panning hurts my head lol

not really sure how it fits the theme other than just the graphics, but it was cute!

some bugs tho, like invisible enemies and dying in one hit

Cute little game! the camera angle is a little low tho, so it's sometimes hard to see what you need

Very cute! however I kept getting hit by my own projectiles while they spawned :P

Kept accidentally throwing myself into the abyss lol

Incredible artstyle! I spared the king my first playthrough and accidentally killed the priest on my second one lol 

Great presentation, however It doesn't really do anything inventive with the theme. would love to se it more incorporated in the game! 

Very polished! love everything about this!

apparently, if you have a gamepad plugged in you cant move with wasd so i kept playing with only the roll for like 5 mins before realizing ahaha

loveley style and such a great vertical slice of something you could turn into a bigger game! 

I can imagine you customizing your dicebag and spells to upgrade you character/party and to mold it to your playstyle. 

Incredibly solid entry!

This game is stunning! 

love the art, and the game was really fun to play! :D

Yo, i friggin love rats 

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the sounds are piercing my eardrums tho lmao

This game looks amazing! love how you incorporated the theme with the fingerkicking! haha

Speaking of kicking; this game kicked my ass lol! I had such a hard time but loved every second of it!

I love the aesthetics of the game! I think i played to level 13 or something like that until i felt like there was nothing else to see.

I wish there was more to do than just to upgrade firerate and movespeed. it felt like i never really did anything other than holding down the mousebutton until everything was gone, and i'm not sure it felt that satisfying.

would love to revisit after a couple of bugfixes and maybe some more content! :D