Best ending on any game jam ever!
Loved the gameplay and mechanics :-)
Criteria | Rank | Score* | Raw Score |
Creativity | #58 | 4.439 | 4.439 |
Overall | #189 | 4.098 | 4.098 |
Enjoyment | #251 | 3.951 | 3.951 |
Style | #937 | 3.902 | 3.902 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We interpreted the GMTK theme 'built to scale' as a game [window] built to scale as a gameplay mechanic.
Development Time
(Optional) Please credit all assets you've used
see description for full credits
Best ending on any game jam ever!
Loved the gameplay and mechanics :-)
Great idea, even if it was pretty buggy when I played it.
What a creative take on the theme! Art and level design were both really nice! I loved navigating around by moving the entire screen itself, but I do wish it was more clear in the tutorial as I was a bit confused on what to do when first opening up the game. Once I got, it was a lot of fun, great work! :)
I don't understand how that master class don't have much more vote.
Hope the video from StayAtHomeDev will help
a really nice game concept, the execution was god too and it´s very fun to play. God job!
I saw one of your WIP update on the discord during the jam and StayAtHomeDev reminds me that your project exists. I'm very impressed by the result! Very fun and unique! (Bonus point for the sound effect when falling from a huge height, it makes me laugh a bit! :D )
Really clever usage of the theme! Congrats, was a really fun little game
Cool game! I'm a wizard I'm gonna manipulate the world muahaha!
I never thought this could be done in a browser game, nice work!
Omg, this is definately one of the best entries I've played this year! such a cool mechanic!! loved it, and i could see how much more you could expand on the idea if you continue working on it!
This is by far the most creative game I played yet for this jam! AMAZING ideas, good music, GREAT art and responsive controls. Thank you for the experience it was really fun and it was one of the few games I beat without issues in this jam yet! One thing I thought about during my playtime was "I wish this was on mobile so that the game could also use vertical/horizontal screen settings for even more crazy puzzles!"
Really impressed that you got it to work on browsers. The thought of this concept on a browser game never even occurred to me.
The buzzing didn't really affect my experience. The art and music are really nice, and there's a lot of charm I can feel put into the game. The only part that I struggled with was when I had to move my screen around to move the big platform.
This concept is so cool!!! I'm really curious how you guys managed to make the window scaling mechanic! 10/10!
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