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LUNACY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #104 | 4.512 | 4.512 |
Overall | #469 | 3.902 | 3.902 |
Creativity | #584 | 3.963 | 3.963 |
Enjoyment | #1822 | 3.232 | 3.232 |
Ranked from 164 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Destroy portions of the Earth to grow your cosmic being. Scale your size as you destroy and absorb chunks of debris, with the goal to get bigger than Earth itself. Avoid attacks from the human population in this bullet hell game.
Development Time
96 hours
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Comments
The simple satisfaction of becoming larger, the pleasant art style, I'm surprised how much you got out of this simple concept in such a short amount of time.
A bit of a challanging game, but I really like the artstyle, probably one of the best art wise. Maybe you should add a bonus indication for the missiles cuz it was hard to read whenever you are getting shot at. Promps for the cutscenes as well!
Visuals are great, the feedback and the feel too, I love the concept, however I just can’t finish the game. I kinda can speed run to the “core is dangerous” stage, and the stage just after when… well… tentacles… And it’s amazing really.
However I spent more than 30 minutes playing, both web & windows version, and I think at these stages the game become too hard to read. I also think there is supposedly an invulnerability time right after being shot, but I’m not sure it working properly? Unless breaking to the core is an instant lose no matter what.
Amazing visuals and presentation, the music was genuinely a bit unnerving. Opening cutscene blew me away!
I did find it a bit hard to stay alive though and there were huge lag spikes
Really cool game, bit difficult tho, it is one of the best looking games in the jam for sure!
Really cool game , an hp bar would be helpful, but the character design is amazing
A full 6-track OST in 4 days? And a killer visual style and concept? Well done.
Beautiful game and super creative concept.
Agree with a lot of the previous comments. The slam attack is super satisfying and love the gameplay loop but noticed a few issues that took me out, such as getting hit without noticing anything hitting me or the game locking up at times on both web and download version.
Would love to come back and play more of this if it continues to get worked on as there is so much to love about it.
Really great game! I love the art and concept; the animations are great and very juicy, too. Excellent submission!
Simple yet well executed and addivtive gameplay making you wanna play that 'one more time' :D
Good job!
Cool concept, died a couple of times trying but it was fun
Loooove the concept and the art is amazing !! Well done !
very cool concept, i was very fascinated in the beginning, especially by the high overall quality of the game and i enjoyed smashing earth and creating these giant tsunamis.
but i got more and more frustrated as the game went on and i eventually quit playing due to that.
I like how original it is but it's definitely a bit tricky to get the hang of! I wish that some of the towers couldn't shoot through the planet but maybe it's a skill issue on my end. Good work regardless on such a cool concept <3
Incredibly unique, really cool game with absolutely lovely art. It's really difficult too, though sometimes it's hard to tell what I'm getting hit by, namely those energy shots are super tiny, as well as sometimes I just slam into the planet and take damage for no discernable reason. Still, super unique, really awesome, absolutely adore the concept and it's a fun game.
It's refreshing to see unique ideas like this. Total vibe!
This game is great. I played a few rounds, though I didn't get very far because the difficulty is a bit steep and it's not obvious how much life I have left.
The idea and artistic style are amazing, the interpretation of climbing is incredible. I missed some instructions on how to make the moon even bigger, I didn't realize until the third try that the moon gets bigger with the pieces of the earth, on the other hand, I think it would be interesting if a warning was given before spawning a building, on several occasions, was falling and the building appeared in my location, so I had to restart
the concept, art and animation are great but i found the game kinda unplayable unfortunately
Amazing art direction and there is a lot of content here to enjoy. However I do feel that the communication surrounding damage should be better because sometimes when I was smashing into the earth I was damaging myself I think? it felt like I was dying out of nowhere. To be honest its a rather minor point because the rest of the game is completely on theme in my opinion and this very impressive entry for a jam.