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Nodrogagon

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A member registered Jul 17, 2022 · View creator page →

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Hey man! I used a few sounds from this pack in another one of my game jam entries.
https://nodrogagon.itch.io/heavy-soil

Appreciate your work as always.

Hey! I recently used your textures from this pack in my recent game jam entry.
https://nodrogagon.itch.io/heavy-soil

Always appreciate the work you do on these asset and texture packs!

Very relatable experience.

Great concept with wonderful artwork.  Loved this.

A final step count of 359 and now my toes feel sore.

Love the fly guy so much.

Incredibly stylish and the music is such a banger.

That spin and throw mechanic is so satisfying that I completely forgot about the slam until after my first playthrough.

My best score was 94050

Feel like an endless mode would be cool, but not sure if it needs much more since the simplicity makes it great as is.

Such incredibly charming artwork. 

Thought it was going to be too slow after the first couple of waves, but getting just a few damage and speed upgrades and I became immediately addicted.

Only issue I had was with the spin wheel landing on 0 far too frequently at one point, but then felt like I could avoid that by clicking he spin and stop buttons in very quick succession.

Fantastic game and going back to play more now.

Thanks for playing and for the feedback!

I fully agree about the lack of challenge. I had hoped to sprinkle in a few light complementary puzzles alongside the basic flow. Will be revisiting ideas for the planned update.

Yea, a lot of narrative and wider scene setting ideas kind of fell to the wayside and didn't make it in.  Planning to flesh that out a bit for a post-jam update.

Appreciate the feedback and thanks for checking it out!

Thanks for playing!

This was such a cool experience.

Looks wonderful and love the overall game feel.  

Had a lot of fun hunting down all of the bottles while progressing through.  Would have liked a few checkpoints, but at the same time it's super satisfying when you are down to 1 health and get a healing item.

The character designs are so charming.

I agree with the previous comment about the tooltip size being a bit too big or the positioning obscuring the remote a bit too frequently, but everything else was great.

Loved trying to find the right motion to keep my cursor form getting to close to the enemy while still aiming for the quickest swing. 

Really nice palette choice and feels very polished.

Enjoyed this a lot.

Very glad that I switched to the controller for this one :)

That was super creative and a lot of fun.  Even with a controller it was a nice kind of crazy trying to sync up both wheels.

Wonderful artwork too

Very clever puzzle game!

It did take me a little while for it to click at the beginning, but really super well designed and the wind up mechanic is quite satisfying. Nice escalation of difficulty too!

That game over screen art is fabulous.

Really liked the various upgrades and was fun chaining the "follow" upgrade with spin dodging through large groups of enemies.

Fun game!

The swing movement for attacks was very satisfying once you get into the rhythm of it.

Nice art and very cool concept! 

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Died because I didn't have enough money for videogames :(

Need to rethink my financial choices.

Fantastic artwork and very fun to play!

Beautiful artwork throughout and love how cohesive the whole visual package is.

Really enjoyed this.

Incredibly chaotic.

Love how frantic and time pressured everything feels, all while being overwhelmed with spinners.

Amazing vibes throughout  Great game.

Fantastic level and puzzle design the whole way through.

Love the difficulty curve and how each new mechanic or scenario is introduced.

Could definitely see the idea being expanded upon further.

Super satisfying and really nice levels of polish!

Love how rhythmic the sound effects are while cranking.

Switching the input mode to follow mouse definitely makes it a lot easier to get further.

My head is a blur after reaching over 1280mph.

Super catchy bg music too!

Thank you for playing!

Thanks so much! I really appreciate it.

Somehow that flashbang effect on impact is so satisfying that I can't help but smile after each death.

Love the art and and the backing track is incredible.  Only wish I was skilled enough to hear it for longer.

Super addictive.

This was fantastic. Love the cut-out halftone pop art style.

The balancing of the different mechanics feels great when you get the hang of it, although I still struggled with keeping the flow going when doing the scratch it movement.

Super fun and unique experience.

Really enjoyed this. Reminded me a little bit of PixelJunk Eden and getting into that zen like zone while playing.

Gravity switching mechanic was very cool too.

Incredible.

The build up in the opening is so well done for a perfect reveal.

Really enjoyed the feel of doing a Ratatouille-eque pizza making mechanic, then the ending reveal was perfection.

The reversal for the alternative ending is super clever too. Great work!

Incredibly atmospheric and unique.  Love how weighty and heavy everything feels, complimented by the great sound design.

I do wish the core would stay spinning just a bit longer, but other than that it was super cool experience.

Thanks for checking it out and recording your playthrough!

Love those creepy eyes.

Very clean and polished.  Really liked how the power ups stack and work well in combination. 

I may have taken a knife to the eye, but they have no more knives and I have 600 monies. Never stop spinning.

Wonderful character model and aesthetics. Really liked that title screen transition.

Turning it into a little puzzle box was pretty clever and very satisfying to solve.

Only issues I had were in the options menu, where for some reason I found it difficult to control the settings and sometimes couldn't get out of it without a hard restart.  Luckily everything else was fantastic.

Really enjoyed this!

Curling into a ball while the world spins feels likes the most accurate representation of drunkenness in a video game.

Wonderful character design and artwork.

Thank you for playing and glad you enjoyed!

I have a few small updates planned post-jam to flesh things out a little bit more :)

I'll have a look at what I can do as part of post-jam updates

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Something really satisfying about reviving the coin back to a full spin after a near drop.

Love how strong the aesthetic is for something that appears so simple.

Would like a slightly quicker restart after game over since the game itself is quite addictive.

Great submission!

Really fun concept!

Took me a while to get the hang of launching myself in the desired direction after spinning and those hawks are lethal.

Super cute character art too.