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Til the Wheels Fall Off's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #99 | 3.250 | 3.250 |
Art | #113 | 3.250 | 3.250 |
Theme | #122 | 3.125 | 3.125 |
Gameplay | #136 | 2.875 | 2.875 |
Overall | #139 | 3.271 | 3.271 |
Is the graphics 1 bit? | #167 | 4.500 | 4.500 |
Originality | #214 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter your nicknames in discord and the nicknames of your teammates.
DirkDazzler and Zach the Human
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Comments
A fun arcade action game. Nice graphics, fun music and just the right amount of difficulty ramping to ease you into the gameplay. I loved the fact that your car loses parts of itself the more damage you get. Just one thing: What the heck did your player character do to not only have the sheriff and police roadblocks to contend with, but also mines and fighter jets firing at them? Yikes!
Fun and challenging game. I really like to look at it, feels like it could be an older game and that's a big plus for me. The music was fun and engaging, also the option to change the color palette in the menu is a nice addition!
One thing: When I pressed left shift, the game pauses/stands still ? Pressing shift again does nothing tho. That happened right at the start, so I thought it maybe crashed, but I was able to pause the game this way in any stage of the game. Music is still playing, but nothing moves. Its not a big problem, I just reloaded the page and could play it and had fun, just letting you know in case you want to fix this, because its a cool game! Good job :D
Thanks on the compliments! Right, the shift button was more of a development key to freeze and look at variables or take pictures lol. I meant to take it out and now I will
Really nice sprite work.
Would have liked to see the difficulty ramp up just a little bit quicker, but it's probably just perfect for the game jam.
I had fun playing :)
Fun game. like the use of colors and the difficulty is just right :D
Thanks! Finding a fun difficulty was something I focused on this time. I'd like to work toward creating an entry-level bullet hell that's not intimidating for new players
I like the music and art in the game. For game design, it is better if there were indicaters before the planes come out. I lose lots of hp because of the planes. Anyway, very fun game to play!