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Bukungus

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A member registered May 20, 2020 · View creator page →

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Ambitious for 48 hours.

It reminds me of Pompom except more arcade-like and with the dice thing. I had fun.

It has some decent game feel with the jumps and a few simple but enjoyable puzzles. Nice lil game you got here. Swell job.

I like the art.

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I had a fun time with it. I like the art of the turtle and the bit of humour at the end.

For how simple it is simply rotating the camera to aim feels intuitive.

I like the mechanics, they're unique and fun. The animation and art is also fantastic. Swell job fellows.

Fun idea. I'd say rolling to roll a dice is funner then just rolling a dice.

The different simple weird designs of the enemies made me want to play through it just to see them all.

I like the presentation. I think its kinda charming to see it zoom out on the dice in 3D while its re-rolling, I will also say I got the four side level 5 times total including four times in a row. Its pretty well polished and for 48 hours I respect what you pulled off.

I intend to release an update after the jam. If anybody gives me critique It might help me release a better update if anyone is interested it would be appreciated.

Nice visuals. I think slashing at enemies could feel better however I appreciate listening to the peaceful music while consuming the corpses of my enemies.

I can see this being addictive.

I like how there can be a guaranteed outcome though it requires using a lot of bullets. Its Impressive how interesting this game is for a 48 hour game jam.

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I like the way the characters art uses two different shades to aid with a sense of depth. I think a game like this could use an incentive other than score.

Hope you had a great time is so bubbly...         he he he...             bubbles...

At 1:12 in the intro music I was like "wow cool". I had another "wow cool" in the Snowlands. The forest music reminded me of grape gardens from Kirby though its quite different. Good musics.

This music fits Ambient Horror for sure. Swell tunes me ole chum ! The hard to decern eerie voices was a good call.

Moon Dance gave me Stewart Copeland/Spyro vibes. Good tracks !

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I like the bendy notes in "salute your grass". They make it sound all laid back and cool and stuff. The bendy notes do that for all your music. I approve of your bendy notes. Not that me approving has much significance beyond that...

That Nestle king sure gave me a lil spook !

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All the tracks are different from each other and decently varied within themselves. My favourite track is the last because of the way it speeds up and slows down. It makes it more organic sounding and fits the "small comfort" vibe I assume its going for. good stuff.

Relaxing and sombre. fitting. I like the timbres.

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That music fits what you're going for. Its also really good. "the place" was stand out to me for that combination of happy music and that eerie sound effect you used as a timbre, I see what you did there ;) , I'm totally the only person who did ;)

I can see you getting top 3 with these tracks. Quality, Variety,  The ability to do perfect back-flips.

Beautiful.

In unfamiliar moon 1:59 was a good spot to let things calm down. There's a lot of tracks I've heard that I don't think do that quite as well as both of your tracks do frankly. There is enough variation to notice and it doesn't distract from the atmospheric vibes .

The story with music gave me Pikmin vibes near the beginning. I like that I can hear what sounds like animals moving around in the environment. It adds a nice " In the wilderness " sense.

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In Artificial planet I like the instrument you added at 1:28 ( Was it a saxophone ? I re-listened to it and can't tell maybe I'm dumb ). Its quite different from the other timbre and rounds out the sound.

The strings where a good fit.

I like the idea. Quite original.

Nice visuals. This feels pretty professional. Its a fun game as well. Swell job !

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If you want to make and argument for the versatility of pancakes due to their ability to create things like crepes I think that's fair.

Charming visuals and decently polished. I like the transition scenes between levels. Swell job !