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A jam submission

Blake the GhosthunterView game page

Platform-Shooter, where you have to die, to get stronger.
Submitted by Phoenix Games — 3 days, 1 hour before the deadline
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Blake the Ghosthunter's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1403.6713.671
Theme#1773.6003.600
Mechanics#1953.4243.424
Sound#2093.1183.118
Music#3332.9762.976
Story#3452.4472.447
Aesthetics#4183.0823.082

Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Free Pixel Army - Platformer Pack, 2D Pixel Art - Deep Caves 16x16, easy UI emerald - default, Music by Eric Matyas www.soundimage.org

Link to your source?
https://1drv.ms/u/s!AhgvFGElSNX6kHExXrFdzNMKlkUC?e=zB18oY

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Comments

Viewing comments 40 to 21 of 68 · Next page · Previous page · First page · Last page
Submitted

Great game! I think the wave progression/enemy difficulty was really good (I did beat the last boss). Also I liked the different behaviors of the enemies, especially the bashing movement of the blue-ish ones and the big green ones. I did end up skipping ahead to max out, although I was one away from attack speed max. Until then, I had been holding back on upgrading some things, like jump and speed once I could reach the higher platforms, since he started to get a little unwieldy. Really fun!

Developer(+1)

Thanks for the feedback! I really enjoyed making and testing the game and I'm super happy that so many people enjoyed it! :D

Submitted

Blaaaaaaake!

Submitted (1 edit)

Fun game you have here! I liked the different enemy types. Like sure all of them ghosts but they all brought something unique to the game. I would have preferred to start with slightly higher base stats all around but this way progression felt more important, although that too might have been on a little bit steeper curve for my taste! I liked that the projectiles could interact with one another it felt really cool! Ohhh and I loved the voice acting, great job on that!

Developer(+1)

I get that you wanted to start "better", but like you said I wanted you to feel the upgrades! And i had to limit the max Upgrades... otherwise the game was unplayable :D

Thanks for trying it out!

Submitted

Fun game and I like the upgrades. I did run into an issue where one of the green ghosts spawned inside the ground where it couldn't be hit, but nicely done overall.

Developer

Oh? That never happend before! Where in the ground?

But anyways thank you for playing!

Submitted

There's one bug, that when the next round starts the health is always shown to be 10 at first.

It would be nice if there was some indication for how many upgrade one already got and how many there are still to get...

In some situations the green ones just sit around and when there's only one or two that sit nearby all you need is to get below them and keep firing...

Developer(+1)

Indeed! I could have done a lot more with it! Thank you for the feedback!

Submitted

Really cool game - a mixture of Soldat and rouglike. I like it. I'd add a reload gauge as I didn't know if I can shoot again already or not yet.

Developer

Yes! That was recomended a lot! Thank you for the feedback!

Submitted(+1)

Interesting concept, and challenging!!!

Submitted(+1)

I have infinite power!

Submitted

Great submission! I like that you can upgrade after you die! I’ve rated your game. I hope that you’ll check out and rate my submission as well. :-)

Developer(+1)

Of  course I will rate your game too! Thank you for playing :D

Submitted

Awesome game! The mechanic was straightforward, but the interesting part is how to balance the abilities of the player  in order to efficiently eliminate the enemies , and the enemies become more tough and aggressive as the player stats increase.  Responsive and smooth controls and neat graphics, this game got me hooked, overall enjoyed playing! congratulations! keep it up! 

Developer

Thank you very much! It was also a lot of fun to work on it :D

Submitted

I really put a lot of time into this. Close to an hour, I want to say. It has a really addictive game loop. I think one easy way to farm in this game is if you can get up to the green ghosts then you can just sit at the bottom and farm the blue ghosts to get a ton of money. So might be something to change unless that's intentional. Great work with your submission!

Developer(+1)

Well if you made it to the green ghosts without the cheat-button you deserved to farm I would say :P

Thank you fpr playing!

Submitted

Great fun little game, I loved how you used the theme of the jam to apply upgrades 

Developer

Thank you for playing :D

Submitted

As you say, it isn't balanced. I did use the cheat button eventually and was flying around like a super-human. It wasn't clear what the ultimate goal was though? I ran around like crazy and shot a lot of ghosts, sometimes they were blue. Sometimes they spawn on top of you and sometimes I felt like I was shooting myself.
A couple of bugs, after you max out a skill you can still press the button and spend points and I don't think my health increased on the UI after upgrading until I took damage.

IMO you were a bit stingy with points early on or maybe I was just unlucky, for the first few deaths I was getting 1 coin (plus the free one) per death before I was overwhelmed with ghosts and I couldn't always get to that point because of all the ghosts on top of me

Developer

The goal was the Boss :P After 10 waves the boss spawns. This bug happens if you click to fast :P I got that too.  And the ghosts have different abilities: white melee, blue melee but stronger, yellow ranged, green summoner who spawns blue ghosts. I would say you got unlucky, after two three deaths you should have about 12-20 points and in later waves you get crystals which are more points worth. 

Thank you for playing :D

Submitted

Played and rated. Nice little game, congrats for this game jam!

I enjoyed playing. The game is simple but fun. The theme is well used and we can feel the increase of power every death. Overall a good simple game for a game jam, I don't really see missing parts, only the quality that can increase. But for a game jam it's totally good, great work! :)

Developer

Thank you!

Submitted

Nice work on this! It’s a simple but very well put together experience. I have two main nitpicks:

  • Enemies can spawn near the player if they jump up to the platforms. I think a check to make sure enemies are at least 5m away from the player followed by finding a different place to spawn if they aren’t would go a long way towards preventing unfair damage.
  • The gun sprite flips with the player when moving left, making the gun face backwards.

I think the progression is a little bit slow, but otherwise you made a very solid horde experience with enemy types that build off of each other well. Nice work!

Developer(+1)

Thanks for the feedback! I never really considered the distance to the player, because you need to die. But I get it, that it can feel unfair!

Thanks a lot for playing, did you use the cheat-button at the end i hope? Otherwise you would waste to much time :D

Submitted

I scoffed at your offer and upgraded the hard way.

It did take quite a bit of time, and I think I made a mistake in my original decision. :|

Developer(+1)

Lesson learned: You don't scoff at offers :P

Submitted

"I don't need drugs... scripts are MY lines!"

Best quote this game, haha!

The game gives me a need for speed! (not at all related to the previous quote) And I mean running around faster than your bullets kind of fast. That was the main highlight of your game for me and it was a really fun new kind of challenge for me.

Developer

Hahaha! Need for speed!

Yeah, I really wanted to make you a superhuman at the end of the game, so that was one indication for that :P And the jumps, that are more a flying around at the end :D

Submitted (1 edit) (+1)

OMG. I beat the final red boss guy! Maybe I should have upgraded my weapons more, I was shooting him for a good 10+ minutes, lol. Awesome game, this is the most fun I've had yet in this jam! Well done!

Developer

Thank you very much!

Submitted(+1)

NICE ONE! Had fun!

Submitted(+1)

Good game. Love the dying to upgrade but gets a bit tedious after awhile. Otherwise it is a lot of fun. Well done.

Developer(+1)

So sad, I missed it in the stream... I had big internet problems... do you have a video to share? I love live feedback :P

Your laugh is contagious :D

Submitted

https://www.twitch.tv/videos/1314924123  it was in this stream :)

Developer

Thank you! 

Developer

Sadly it's not in this one... 

Submitted

Man I am so sorry. I did stream it live but I just checked through the videos and i noticed there a re more than i actually made. On closer inspection i saw that they were acually being split. On further investigation i discovered that one or 2 of the games i played pulled so much resource that it killed the stream and only later refreshed and then started a new stream. So while i thought i was live i was in fact not for awhile and 3 to 4 games i played weren't on the stream.  

I've added it to the list for tomorrow again. Will make sure I play it first. Have already rated but will make sure you get a live show. :)  Really sorry for that. I'm still new to streaming and havent got it down to t yet. 

Submitted

Playing submissions for the Gamedev.TV Game Jam https://itch.io/jam/gamedevtv-jam-2022 #GDTVJAM - Twitch

I played like 30 minutes this time to make sure if it does break it will get something hahaha. You need a high score system cos second time round I feel like I'm starting master it. Hahahaha


Submitted(+1)

This game is really cool! I loved the game loop and played it for far more than 3 deaths before cheating but I appreciated that option being there for the sake of a game jam. Great submission!

Submitted(+1)

Great submission, was a bit annoyed at first with not being able to jump as high as I expected but then realized you upgrade every time you die, great concept and good take on the theme! Well done!

Viewing comments 40 to 21 of 68 · Next page · Previous page · First page · Last page