You did great in introducing urgency to the gameplay, I felt I had to rush everything. Luckily I was destroying two panels at a time when I stood in the middle. Would have liked if the guards reacted if they saw you near a destroyed panel. Great jam entry!
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Solar Punk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #20 | 3.258 | 3.258 |
Audio | #22 | 3.355 | 3.355 |
Accessibility | #24 | 2.935 | 2.935 |
Originality | #26 | 3.581 | 3.581 |
Fun | #27 | 3.129 | 3.129 |
Overall | #28 | 3.161 | 3.161 |
Theme | #34 | 3.387 | 3.387 |
Graphics | #50 | 2.484 | 2.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3
Wildcards Used
Behold
Game Description
Solar panel destruction on a time crunch
How does your game tie into the theme?
You are a literal Solar Punk
Source
Depends
Discord Username
Wekepepew#6949
Participation Level (GWJ Only)
4th time
Participation Level across all Jams
4th time
Comments
This was lots of fun to play and had a creative aesthetic. Breaking two panels at once helped me progress through levels, and felt like a nice reward for precise character positioning. Well done!
First of all the music slaps, and a very unique take on the theme. The game feels pretty good to play and it was a fun little stealth mission. If you figure out about the double destruction it becomes pretty easy, I did like discovering that glitch though it made me feel like a speedrunner lol.
Given the time restrictions it's solid, but to give some ideas for extra difficulty maybe you could make guards always detect you, just with a larger range when you're hammering. Then to compensate, add some hiding nooks and more maze-like levels.
The game was nice, and the pixelart charming. My only problem is the guards' AI. Sometimes on the last level I had to wait for all 4 guards to pass before I could work on the panels, and that took a lot of unnecessary time.
I like the rock music.
I found a way to destroy two pieces at the same time and cleared the stage. That was fun!
I enjoyed it but kind of wished that the difficulty ramped up quicker. I am not sure if it was intended but you can sandwich yourself between two panels and fix them both at the same time. My only big complaint is that the E button is too close to the R button, and I restarted the game by mistake.
Nice game. My only complaint is that I wish the arrow keys were mapped as well as the normal asdw keys. (I know those keys are standard for most of these type of games, but it's nice when both are mapped.)
Works as intended and the dificulty curve is smooth. Congrats!
Nice simple game - I enjoyed being the decapitated floating head of a futuristic solar punk!
I enjoyed smashing the stuff up - the guards caught me a couple of times but fun!
I did get stuck watching a guard in level 1 by accident and thought I'd broken the game but then the mechanic was explained to me later on. I think it'd be worth trying a couple different mechanics or level layouts if you were to develop this further - maybe you have to turn off the power to the panels first, then smash?
PUNK SMASH! *does best incredible hulk impression*
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