The visuals look great. I quite like the little light effect. For some suggestions, I'd like some quick switch for items from one inventory to the next and some description of the items. The music and sounds were great as well. Really liked it
Play game
Craftpunk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 3.941 | 3.941 |
Graphics | #12 | 4.118 | 4.118 |
Originality | #20 | 3.647 | 3.647 |
Accessibility | #22 | 2.941 | 2.941 |
Overall | #22 | 3.336 | 3.336 |
Controls | #29 | 3.000 | 3.000 |
Fun | #30 | 3.000 | 3.000 |
Theme | #50 | 2.706 | 2.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3
Wildcards Used
No Dialogue
Game Description
You have to craft repairs for the nav beacons by scavenging, extracting, and crafting parts.
How does your game tie into the theme?
Based around recycling and maintaining, in the distant future.
Source
Most of it no, but I'll publish a tutorial for the crafting system after a bit of a refactor
Discord Username
atvi#1002, juniper#9214
Participation Level (GWJ Only)
First time
Participation Level across all Jams
Jam #3 (solo) for juniper, #2 for atvi
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