The game feels visually polished but the controls were really confusing at first. It would be nice to play it again with sound effects.
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I took me a while to understand what to do but I could win the game after some minutes. The boss never dealt damage although he was shooting directly at me. Also placing the bombs felt a bit random, sometimes they were placed where I didn't expect.
I think the concept idea is funny and interesting.
I really liked this game! The combat feels great. The first boss difficulty was right in my opinion but I found the second boss too hard.
I also suggest to change the dodge button to "spacebar".
Thanks for playing the game! I certainly took inspiration from Wind Waker. For the bow and arrow you are right, I have been struggling a bit coding it to aim to the right spot but I'm thinking to add something like a ray in a future update.
Great game, I think it has a lot of potential. I suggest you add some sort of feedback to know when the boss is hit (I realized I was hitting the snake because the ball disappeared) and speed up a bit the player's movement.
I have the same issue, tried switching to GLES 2.0 but still had low FPS. For some reason 3D games made in Godot run slow in laptops like this.
I also tried making WebGL and Android 3D games with Godot using GLES 2.0 as well and they run very laggy while 3D games made in other engines (like Armory or Unity) run smoothly in my browser and phone.
I'm using an AMD A12 Quad Core CPU @2.70GHz base and @3.20GHz max speed and a Radeon R7 Graphics. This laptop can run a game like the recent Trackmania smoothly.
The game has a fantastic art work but I think the gameplay needs a bit more polish. I think I had to wait too much to attack again and sometimes my attacks didn't hit the enemies. Hope to see more progress on this game in the future!
I liked the combat and the sounds. I think this game has a lot of potential. I would suggest to change the W key to read for something like E, there was part where I had a difficult time because I was trying to perform a light strafe upwards but there was a book on the way.
The character movement is very smooth and I like the graphic style. I think there are too many enemies and the lack of control when one gets hit could be a bit unfair. I would also suggest to have the gun with ammo when one finds it for the first time. Overall is a good game.