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sudhan

149
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8
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17
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A member registered Nov 18, 2020 · View creator page →

Creator of

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(2 edits)

Thanks for trying, This is an incomplete last minute submission. Sorry for your bad experience playing this.
in jams so far most games I built were simple highscore chasing games built on top digital block increment movement.
This time i wanted to build with the lore and emotion. So i stared with cover art for inspiration and wanted to make it more analog and NPCs having  better AI. Was not feeling confident procrastinated and here was my last minute submission.

 

thank you for playing. 

(1 edit)

Hey thanks, for trying out the game. That was the plan. I did code away the logic to hide the touch overlay as soon as the scene detects key press it seemed hide the overlay okay on my laptop. I hosted the game and tried it on my phone, I tapped the touch overlay they disappeared then i realized the touch screen button triggers the exact same action that a key press would trigger because i used the same action property. By the time i realized this it was already too late to figure out a workaround. I knew more people would be willing to try this game on  phone than pc or laptop in my friends and family, so i decided against removing the touchscreen buttons.

Beautiful game made by talented team. It is polished and well thought out even the itch page is customized to the theme beautifully. 

glad you liked it. Thanks for trying it out. 

Witty adoption of the theme expansion.

i couldn't figure the best strategy. It felt random and like it would  long time to lose or win.But the idea has lot of potential. maybe i didn't play the game long enough to fully appreciate the mechanics.

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Love the graphics and autumn vibes. The game was too lengthy for my taste.

your game reminded me of   

Pumpkin Spice - White Woman Season by meat crayon.

 

Cozy autumn feel. Difficult game.

Didn't feel like your first game at all. very well polished and entertaining game play loop.

This is a abstract piece of art.

I couldn't find the winning strategy. I got into the creative mode to learn the rules. The creative mode seemed nonrestrictive any knots go with any knots. I might be wrong though. The graphics was charming.

Nailed the ominous atmosphere and hopelessness of uphill battle.
One must imagine Sisyphus happy.

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Cool mechanic, I was waiting for other fruits. and the dot to physically grow in size.

Hey thanks for your detailed feedback.You have made very valid observations. The tutorial was a last hour decision it could be made better. It plays only the first time you play the game and it does not show up on later restarts. unless you refresh the page.

Love the glass shatter.

Sure, thanks for the resource.

Thanks for trying my game.

Thank you will do that next time.

thanks for trying

water or ice instead of spikes

Fun game.

Fun a creative idea.Done a good job at lighting and particle effects. 

So much details within 4096 pixels absolutely amazing.

This game keeps me on edge. Really fun and beautiful and addictive. 

Amazing. I would need practice to get used to the controls. Overall a very juicy Game.

Fun neat minimalist game.

Engaging eerie game. Great Job.

The amount of effort put into cut scene and diversity of items is very much appreciated. Overall short fun experience.

Fun game. good world design and weapon variety 

Amazing sound effects and very interesting idea beautifully implemented.